Element card · group Modded · atomic number 14,901, its rank
unc rust dev
Offline 192.3.84.165:28115 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 08:24 UTC9d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on unc rust dev?
The map on unc rust dev is procedural, made by the game.
What settings and rules apply on unc rust dev?
Nothing in the name of unc rust dev gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.
Server facts
Which location is unc rust dev based in?
There is no region on record for unc rust dev. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 192.3.84.165:28115.
Which Rust version is unc rust dev on?
Rust network protocol 2634 and build 167781 on Linux is what unc rust dev uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is unc rust dev for staying online?
Currently offline, unc rust dev was last seen 9 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 19 October 2026.
Wipes and resets
How often does a wipe happen on unc rust dev, and at what time?
Too few wipes are on record for unc rust dev to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 11 hours ago.
On unc rust dev, what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.
Lists and tags
Which meanings sit behind the tags on unc rust dev?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon: that is the tag list unc rust dev publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does unc rust dev come up?
The Rust Data Lab lists that include unc rust dev are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How does unc rust dev compare with other servers in the rankings?
The seven-day player-hours table has unc rust dev at #14,901, in the top 68% of ranked servers.
What does the current player count on unc rust dev tell you?
No live signal from unc rust dev right now, which was last seen 9 days 11 hours ago.
Getting on
What steps get you onto unc rust dev?
You can connect by pressing F1 in Rust and entering client.connect 192.3.84.165:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.