Rust Data LabData lab · live
Live readings Servers11,710 Players67,217 Populated3,578 Fresh wipes · 3h110 Sampled every 5 min

Element card · group Modded · atomic number 15,423, its rank

RESTLESS 2X | SOLO/DUO/TRIO | US

Online 192.99.75.86:22352 checked 10m ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,423top 69%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 23:54 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - US 2X … 108
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 356 on average 108/ 100
  2. 2 Us US Limitless 2… 53
    US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 141 on average 53/ 200
  3. 3 St [US] Stevious … 45
    [US] Stevious 2x Mondays | Vanilla | 10/26 NA · groups of 12+ · 2x · weekly · 100 on average 45/ 200
  4. 4 Ru [US] Rust in P… 3
    [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 85 on average 3/ 150
  5. 5 St [US] Stevious … 6
    [US] Stevious 2x Main | Vanilla | 10/22 NA · groups of 12+ · 2x · weekly · 76 on average 6/ 200
  6. 6 Ru [US] Rust in P… 1
    [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | NA · groups of 8+ · 2x · weekly · 49 on average 1/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on RESTLESS 2X | SOLO/DUO/TRIO | US?

The map on RESTLESS 2X | SOLO/DUO/TRIO | US is procedural at size 1,500 with seed 50000, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is RESTLESS 2X | SOLO/DUO/TRIO | US configured, and what rules apply?

RESTLESS 2X | SOLO/DUO/TRIO | US carries a 2x gather rate, as its name states. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts RESTLESS 2X | SOLO/DUO/TRIO | US?

No region tag is published by RESTLESS 2X | SOLO/DUO/TRIO | US; its name, though, points to North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 192.99.75.86:22352.

Which Rust version is RESTLESS 2X | SOLO/DUO/TRIO | US on?

Rust network protocol 2635 and build 168909 on Linux is what RESTLESS 2X | SOLO/DUO/TRIO | US uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is RESTLESS 2X | SOLO/DUO/TRIO | US for staying online?

RESTLESS 2X | SOLO/DUO/TRIO | US is live as of now. According to the uptime it reports, the last restart was about 28 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 8 October 2026, Rust Data Lab saw it for the first time.

How well does RESTLESS 2X | SOLO/DUO/TRIO | US perform?

The last 48 hours show an average of 239 server fps and a minimum of 229. The entity count reached 8,423, including buildings, deployables and all other world items. The highest memory usage was 2,714 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on RESTLESS 2X | SOLO/DUO/TRIO | US, and at what time?

RESTLESS 2X | SOLO/DUO/TRIO | US's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 19 days 12 hours ago.

How does RESTLESS 2X | SOLO/DUO/TRIO | US look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 3 hours in.

Lists and tags

What should you understand from the tags RESTLESS 2X | SOLO/DUO/TRIO | US carries?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list RESTLESS 2X | SOLO/DUO/TRIO | US publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RESTLESS 2X | SOLO/DUO/TRIO | US come up?

The Rust Data Lab lists that include RESTLESS 2X | SOLO/DUO/TRIO | US are: 2x gather rate servers, Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player counts

Against other Rust servers, where does RESTLESS 2X | SOLO/DUO/TRIO | US place?

The seven-day player-hours table has RESTLESS 2X | SOLO/DUO/TRIO | US at #15,423, in the top 69% of ranked servers.

What does the current player count on RESTLESS 2X | SOLO/DUO/TRIO | US tell you?

RESTLESS 2X | SOLO/DUO/TRIO | US currently shows 0 players across 40 slots. Over seven days the mean player count is 0.

Connection

What steps get you onto RESTLESS 2X | SOLO/DUO/TRIO | US?

In Rust, press F1 and enter client.connect 192.99.75.86:22352. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players It has 40 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.