Rust Data LabData lab · live
Live readings Servers11,667 Players45,747 Populated2,969 Fresh wipes · 3h96 Sampled every 5 min

Element card · group Modded · atomic number 15,980, its rank

Server_217_DevBlog

Offline 193.107.108.174:28015 checked 24d ago

modded
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,980top 71%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct8 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 19
    ShockRust | Blue | NoLimit no group limit · 151 on average 19/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 126
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 126/ 100
  3. 3 Re RETRO RUST #1 … 32
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average 32/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 6/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 21
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 21/ 700
  6. 6 Ru RustSpain.com … 114
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 114/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Server_217_DevBlog?

Generated by the game, the map on Server_217_DevBlog is procedural.

What settings and rules apply on Server_217_DevBlog?

The name of Server_217_DevBlog carries no gather rate. The server publishes no limit on group size. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The VAC anti-cheat from Valve is disabled.

Server details

In what location does Server_217_DevBlog sit?

No region is published by Server_217_DevBlog. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 193.107.108.174:28015.

Which Rust version is Server_217_DevBlog on?

Rust network protocol 2183 on Windows is what Server_217_DevBlog uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Server_217_DevBlog stay up, and how reliable is its uptime?

Currently offline, Server_217_DevBlog was last seen 24 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.

Wipe schedule

How often does a wipe happen on Server_217_DevBlog, and at what time?

The record holds too few of Server_217_DevBlog's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 28 days 9 hours ago.

Lists and tags

Which meanings sit behind the tags on Server_217_DevBlog?

These are the tags Server_217_DevBlog makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; v2183 (Protocol): Protocol 2183 is required; join only if your game matches it; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it lists under Modded; h5e7466bf (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Server_217_DevBlog come up?

These themed Rust Data Lab lists carry Server_217_DevBlog: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded.

Player numbers

Against other Rust servers, where does Server_217_DevBlog place?

Player hours over the last week put Server_217_DevBlog at #15,980, inside the top 71% of ranked servers.

How full is Server_217_DevBlog right now?

The last recorded sighting of Server_217_DevBlog was 24 days 15 hours ago, and it is offline now.

How to join

What steps get you onto Server_217_DevBlog?

You can connect by pressing F1 in Rust and entering client.connect 193.107.108.174:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
v2183
Protocol Protocol 2183 is required; join only if your game matches it.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded Plugins or settings alter the game, so it lists under Modded.

Other

h5e7466bf
Custom tag A plugin or the owner set this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.