Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h18 Sampled every 5 min

Element card · group Vanilla · atomic number 14,315, its rank

WSDRustDeadHorse

Offline EU 193.107.149.243:28015 checked 7d ago

monthly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average1peak 2
Rank · atomic number#14,315top 64% · #2487 in EU
Last wipe26d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 64% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 42 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:01 UTC FW26d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Fa [EU East] Face… 152
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  4. 4 Fa [EU] Facepunch… 222
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  5. 5 Ru Rustafied.com … 161
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  6. 6 Ma Magic Rust — L… 169
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Quick answers

from the figures on this page

Settings and map

What map is in play on WSDRustDeadHorse?

A procedural map of size 6,000 with seed 816590029 runs on WSDRustDeadHorse, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on WSDRustDeadHorse?

Nothing in the name of WSDRustDeadHorse gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

Server facts

Which location is WSDRustDeadHorse based in?

With its EU tag, WSDRustDeadHorse places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 193.107.149.243:28015.

On what Rust version does WSDRustDeadHorse operate?

Rust network protocol 2634 and build 167781 on Windows is what WSDRustDeadHorse uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is WSDRustDeadHorse for staying online?

Currently offline, WSDRustDeadHorse was last seen 7 days 3 hours ago. It was online for 16 of 168 hours in the last 7 full days, which is 10% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does WSDRustDeadHorse wipe, and how often?

Once a month is all WSDRustDeadHorse wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 26 days 22 hours ago. A monthly wipe schedule is what its tags publish.

On WSDRustDeadHorse, what happens when wipe day arrives?

Recent wipes on average reached 5 players at their busiest. 42 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on WSDRustDeadHorse?

These are the tags WSDRustDeadHorse makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; EU (Europe): Europe is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does WSDRustDeadHorse appear in?

The Rust Data Lab lists that include WSDRustDeadHorse are: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does WSDRustDeadHorse compare with other servers in the rankings?

Player hours for the past seven days give WSDRustDeadHorse #14,315, #2,487 in Europe, and a place in the top 64% of ranked servers.

What does the current player count on WSDRustDeadHorse tell you?

WSDRustDeadHorse is offline at the moment; the last sighting was 7 days 3 hours ago. Averaged over the past week: 1 players, peaking at 2.

Connection

How can you connect to WSDRustDeadHorse?

You can connect by pressing F1 in Rust and entering client.connect 193.107.149.243:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://customsite.com/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.