Element card · group Modded · atomic number 15,335, its rank
RandomRaids local test
Offline 193.148.253.203:28115 checked 21h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on RandomRaids local test?
The map on RandomRaids local test is procedural, made by the game.
What rules has RandomRaids local test set, and what settings are in force?
Nothing in the name of RandomRaids local test gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is RandomRaids local test based in?
Nothing about a region is published by RandomRaids local test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 193.148.253.203:28115.
What Rust version does RandomRaids local test currently run?
On Windows, RandomRaids local test is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is RandomRaids local test for staying online?
RandomRaids local test is not online at the moment; the last sighting was 21 hours ago. For the last 3 full days, 20 of 72 hours were online, giving 28% uptime. The first sighting by Rust Data Lab was on 25 October 2026.
Wipes and resets
What is the wiping pattern on RandomRaids local test?
The record holds too few of RandomRaids local test's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 11 days 6 hours ago.
Tags, lists
How should you read the tags on RandomRaids local test?
gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): 2 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list RandomRaids local test publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does RandomRaids local test appear in?
These themed Rust Data Lab lists carry RandomRaids local test: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How does RandomRaids local test compare with other servers in the rankings?
The seven-day player-hours table has RandomRaids local test at #15,335, in the top 69% of ranked servers.
How full is RandomRaids local test right now?
The last recorded sighting of RandomRaids local test was 21 hours ago, and it is offline now. The past week gives an average of 0 players.
Getting on
What steps get you onto RandomRaids local test?
Open the console with F1 in Rust and type client.connect 193.148.253.203:28115. The Launch Rust button on this page does the same job through Steam.