Element card · group Modded · atomic number 15,344, its rank
Rustpocalypse
Online 193.160.23.154:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Rustpocalypse?
The map on Rustpocalypse is procedural at size 3,000 with seed 2083586310, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is Rustpocalypse configured, and what rules apply?
Nothing in the name of Rustpocalypse gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
What region hosts Rustpocalypse?
The region code of Rustpocalypse is uk1, and no region is published. Rust Data Lab shows a server's stated location, not a verified position of the machine. 193.160.23.154:28015 is the address it uses.
What Rust version does Rustpocalypse currently run?
Rust network protocol 2622 and build 145203 on Windows is what Rustpocalypse uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Rustpocalypse stay up, and how reliable is its uptime?
At the moment, Rustpocalypse is online. About 31 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does Rustpocalypse perform?
Server fps averaged 115 over the last 48 hours, with 109 as the lowest. Buildings, deployables and everything else in the world added up to as many as 50,229 entities. Memory use peaked at 1,885 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
When does Rustpocalypse wipe, and how often?
Rustpocalypse's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 237 days 2 hours ago.
Where it appears
Which meanings sit behind the tags on Rustpocalypse?
The game's server browser reads the tags Rustpocalypse publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): Player slots: 30; ts8 (Group limit): This uses the game's default: 8 per team; v2622 (Protocol): To join, your game must match protocol 2622; cs145203 (Build): It runs build 145203; ptrak (Networking): This runs on RakNet, the standard layer; $ruk1 (Region code): The server's code for its region is uk1; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Rustpocalypse appear in?
These themed Rust Data Lab lists carry Rustpocalypse: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does Rustpocalypse hold among Rust servers?
Player hours over the last week put Rustpocalypse at #15,344, inside the top 69% of ranked servers.
How full is Rustpocalypse right now?
Of 30 slots, 0 are taken on Rustpocalypse right now. Over seven days the mean player count is 0.
How to join
What steps get you onto Rustpocalypse?
Open the console with F1 in Rust and type client.connect 193.160.23.154:28015. The Launch Rust button on this page does the same job through Steam.
