Rust Data LabData lab · live
Live readings Servers11,873 Players96,161 Populated3,898 Fresh wipes · 3h387 Sampled every 5 min

Element card · group Modded · atomic number 10,545, its rank

BuildLab

Offline 193.200.229.230:47831 checked 1d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 4 25% full Room to join
7-day average1peak 1
Rank · atomic number#10,545top 47%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct10 Oct13 Oct16 Oct26 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 20:02 UTC7d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 213
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 213/ 999
  2. 2 Bu [NA] Builders … 78
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 78/ 999
  3. 3 Ru [AU] Rusticate… 42
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 53 on average 42/ 150
  4. 4 At Atlas // CSL -… 17
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 17/ 100
  5. 5 Aq AQRUX RUST BUI… 34
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 34/ 100
  6. 6 Ko KoalaKopters -… 31

Quick answers

from the figures on this page

Map and rules

What map is in play on BuildLab?

A procedural map runs on BuildLab, generated by the game.

What settings and rules apply on BuildLab?

No gather rate appears in the name of BuildLab. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

What region hosts BuildLab?

No region is published by BuildLab. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 193.200.229.230:47831 is the address it uses.

On what Rust version does BuildLab operate?

On Windows, BuildLab is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does BuildLab stay online?

Currently offline, BuildLab was last seen 41 hours ago. It was online for 5 of 168 hours in the last 7 full days, which is 3% uptime. The first sighting by Rust Data Lab was on 7 October 2026.

Wipe days

What is the wiping pattern on BuildLab?

Too few wipes are on record for BuildLab to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 20 hours ago.

Lists and tags

Which meanings sit behind the tags on BuildLab?

gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Player slots: 4; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list BuildLab publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does BuildLab come up?

These themed Rust Data Lab lists carry BuildLab: Modded Rust servers, measured and Rust build and creative servers. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How does BuildLab compare with other servers in the rankings?

Player hours over the last week put BuildLab at #10,545, inside the top 47% of ranked servers.

What does the current player count on BuildLab tell you?

The last recorded sighting of BuildLab was 41 hours ago, and it is offline now. The week's figures average 1 players and top out at 1. The busiest point in the last 48 hours came at 22:00 UTC, averaging 1 players.

Getting on

How can you connect to BuildLab?

You can connect by pressing F1 in Rust and entering client.connect 193.200.229.230:47831, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players Player slots: 4.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.