Element card · group Modded · atomic number 16,822, its rank
Testserver10x
Offline 193.200.229.47:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Testserver10x?
A procedural map of size 5,000 with seed 971239617 runs on Testserver10x, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on Testserver10x?
No gather rate appears in the name of Testserver10x. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is on, Valve's anti-cheat.
About the server
What region hosts Testserver10x?
There is no region on record for Testserver10x. Rust Data Lab shows a server's stated location, not a verified position of the machine. 193.200.229.47:28015 is the address it uses.
On what Rust version does Testserver10x operate?
Rust network protocol 2632 and build 161125 on Linux is what Testserver10x uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Testserver10x stay online?
Right now Testserver10x is offline, with its last appearance 29 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on Testserver10x?
Testserver10x's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 74 days ago the current world was made.
Lists and tags
Which meanings sit behind the tags on Testserver10x?
The game's server browser reads the tags Testserver10x publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2632 (Protocol): The server runs protocol 2632, so your game needs the same version; cs161125 (Build): The game build is 161125; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; modded (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Testserver10x appear in?
These themed Rust Data Lab lists carry Testserver10x: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, where does Testserver10x place?
Player hours over the last week put Testserver10x at #16,822, inside the top 70% of ranked servers.
How full is Testserver10x right now?
The last recorded sighting of Testserver10x was 29 days 9 hours ago, and it is offline now.
Getting on
How can you connect to Testserver10x?
Open the console with F1 in Rust and type client.connect 193.200.229.47:28015. The Launch Rust button on this page does the same job through Steam.
