Element card · group Modded · atomic number 15,398, its rank
RELAY Local Playtest | Trio | 1.5x Build | Weekly
Offline 193.238.152.66:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on RELAY Local Playtest | Trio | 1.5x Build | Weekly?
The map on RELAY Local Playtest | Trio | 1.5x Build | Weekly is procedural, made by the game.
How is RELAY Local Playtest | Trio | 1.5x Build | Weekly configured, and what rules apply?
The name says it: gather runs at 1.5x on RELAY Local Playtest | Trio | 1.5x Build | Weekly. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.
Server details
Which location is RELAY Local Playtest | Trio | 1.5x Build | Weekly based in?
There is no region on record for RELAY Local Playtest | Trio | 1.5x Build | Weekly. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 193.238.152.66:28015.
What Rust version does RELAY Local Playtest | Trio | 1.5x Build | Weekly currently run?
On Windows, RELAY Local Playtest | Trio | 1.5x Build | Weekly is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
How reliably does RELAY Local Playtest | Trio | 1.5x Build | Weekly stay online?
RELAY Local Playtest | Trio | 1.5x Build | Weekly is not online at the moment; the last sighting was 40 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on RELAY Local Playtest | Trio | 1.5x Build | Weekly, and at what time?
The record holds too few of RELAY Local Playtest | Trio | 1.5x Build | Weekly's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 44 days 20 hours ago the current world was made.
Tags, lists
How should you read the tags on RELAY Local Playtest | Trio | 1.5x Build | Weekly?
These are the tags RELAY Local Playtest | Trio | 1.5x Build | Weekly makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does RELAY Local Playtest | Trio | 1.5x Build | Weekly come up?
These themed Rust Data Lab lists carry RELAY Local Playtest | Trio | 1.5x Build | Weekly: 1.5x Rust servers, measured live, Modded Rust servers, measured and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 1.5x.
Population
Against other Rust servers, where does RELAY Local Playtest | Trio | 1.5x Build | Weekly place?
Player hours over the last week put RELAY Local Playtest | Trio | 1.5x Build | Weekly at #15,398, inside the top – of ranked servers.
What does the current player count on RELAY Local Playtest | Trio | 1.5x Build | Weekly tell you?
No live signal from RELAY Local Playtest | Trio | 1.5x Build | Weekly right now, which was last seen 40 days 16 hours ago.
How to join
What steps get you onto RELAY Local Playtest | Trio | 1.5x Build | Weekly?
You can connect by pressing F1 in Rust and entering client.connect 193.238.152.66:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.