Rust Data LabData lab · live
Live readings Servers11,886 Players99,275 Populated3,950 Fresh wipes · 3h380 Sampled every 5 min

Element card · group Modded · atomic number 14,330, its rank

WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly

Offline 193.25.252.39:28016 checked 19h ago

2x weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,330top 64%
Last wipe21d agoweekly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75120:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep27 Sep3 Oct10 Oct23 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap5.1 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 13d 17hThu 12 Nov, 10:59 UTC
  3. 20d 17hThu 19 Nov, 10:59 UTC
  4. 27d 17hThu 26 Nov, 10:59 UTC
  5. 35d 1hThu 3 Dec, 19:00 UTCFW
  6. 41d 17hThu 10 Dec, 10:59 UTC

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:59 UTC21d ago 1 – running 0
Fri 2 Oct, 19:02 UTC26d ago 1 – 5.7 days 1
Sun 27 Sep, 15:43 UTC32d ago 1 – 5.1 days 1
Tue 22 Sep, 14:16 UTC37d ago 1 – 5.1 days 1
Tue 22 Sep, 07:33 UTC37d ago 1 – 0.3 days 0
Mon 21 Sep, 17:31 UTC37d ago 2 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 317 on average 158/ 1,000
  3. 3 Ma Magic Rust #14… 206
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  4. 4 Mi MIRAGE RUST | … 265
    MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 282 on average 265/ 1,900
  5. 5 Ро РОССИЯ X2 / ДЛ… 68
    РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average 68/ 100
  6. 6 Va VANILLA x2 | G… 36
    VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 130 on average 36/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?

WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly runs a procedural map of size 3,750 with seed 2147483647; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly set, and what settings are in force?

According to its name, WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly runs 2x gather. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

Which location is WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly based in?

The name of WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly points to Europe, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 193.25.252.39:28016.

Which Rust version is WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly on?

On Windows, WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly stay up, and how reliable is its uptime?

WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly is not online at the moment; the last sighting was 19 hours ago. According to the uptime it reports, the last restart was about 28 minutes ago. It was online for 4 of 168 hours in the last 7 full days, which is 2% uptime. On 21 September 2026, Rust Data Lab saw it for the first time.

How well does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly perform?

In the last 48 hours, it averaged 119 server fps, with a low of 119. The entity count reached 84,070, including buildings, deployables and all other world items. Memory use peaked at 2,067 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly wipe, and how often?

Its tag guides the prediction, since WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly's record holds too few wipes to confirm a schedule. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 21 days 6 hours ago. Weekly wipes are what its tags advertise.

What does a typical wipe day on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly involve?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 2 hours after it began.

Lists and tags

What should you understand from the tags WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly carries?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^w (Weekly): It wipes weekly; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly appear in?

You will find WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Player numbers

Against other Rust servers, where does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly place?

The seven-day player-hours table has WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly at #14,330, in the top 64% of ranked servers.

How many players does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly have at the moment?

WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly is offline at the moment; the last sighting was 19 hours ago. The week's figures average 0 players and top out at 1. Over 48 hours, the highest average fell at 20:00 UTC, at 0 players.

How to join

How can you connect to WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?

Open the console with F1 in Rust and type client.connect 193.25.252.39:28016. The Launch Rust button on this page does the same job through Steam. For more, visit https://welikegaming.com/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.