Rust Data LabData lab · live
Live readings Servers11,624 Players39,995 Populated3,014 Fresh wipes · 3h95 Sampled every 5 min

Element card · group Modded · atomic number 15,412, its rank

[U.S]OzziGaming Vanilla Solo | Weekly |

Offline 193.31.31.104:28015 checked 4d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,412top 69%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:23 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on [U.S]OzziGaming Vanilla Solo | Weekly |?

The map on [U.S]OzziGaming Vanilla Solo | Weekly | is procedural at size 5,000 with seed 3225711, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has [U.S]OzziGaming Vanilla Solo | Weekly | set, and what settings are in force?

The name of [U.S]OzziGaming Vanilla Solo | Weekly | carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

What region hosts [U.S]OzziGaming Vanilla Solo | Weekly |?

Nothing about a region is published by [U.S]OzziGaming Vanilla Solo | Weekly |. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 193.31.31.104:28015.

Which Rust version is [U.S]OzziGaming Vanilla Solo | Weekly | on?

On Linux, [U.S]OzziGaming Vanilla Solo | Weekly | is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [U.S]OzziGaming Vanilla Solo | Weekly | stay up, and how reliable is its uptime?

Right now [U.S]OzziGaming Vanilla Solo | Weekly | is offline, with its last appearance 4 days 7 hours ago. For the last 7 full days, 72 of 168 hours were online, giving 43% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on [U.S]OzziGaming Vanilla Solo | Weekly |, and at what time?

The record holds too few of [U.S]OzziGaming Vanilla Solo | Weekly |'s wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 16 hours ago.

What does a typical wipe day on [U.S]OzziGaming Vanilla Solo | Weekly | involve?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags [U.S]OzziGaming Vanilla Solo | Weekly | carries?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list [U.S]OzziGaming Vanilla Solo | Weekly | publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [U.S]OzziGaming Vanilla Solo | Weekly | come up?

These themed Rust Data Lab lists carry [U.S]OzziGaming Vanilla Solo | Weekly |: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does [U.S]OzziGaming Vanilla Solo | Weekly | hold among Rust servers?

[U.S]OzziGaming Vanilla Solo | Weekly | sits at #15,412 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on [U.S]OzziGaming Vanilla Solo | Weekly | tell you?

The last recorded sighting of [U.S]OzziGaming Vanilla Solo | Weekly | was 4 days 7 hours ago, and it is offline now. Over seven days the mean player count is 0.

Connection

What is the way to join [U.S]OzziGaming Vanilla Solo | Weekly |?

You can connect by pressing F1 in Rust and entering client.connect 193.31.31.104:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://ozzigaming.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build It runs build 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.