Element card · group Modded · atomic number 15,317, its rank
RandomRaids local test
Offline 193.34.213.83:28115 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on RandomRaids local test?
Generated by the game, the map on RandomRaids local test is procedural.
What rules has RandomRaids local test set, and what settings are in force?
Nothing in the name of RandomRaids local test gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
What region hosts RandomRaids local test?
Nothing about a region is published by RandomRaids local test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 193.34.213.83:28115.
Which Rust version is RandomRaids local test on?
Rust network protocol 2634 and build 167781 on Windows is what RandomRaids local test uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is RandomRaids local test for staying online?
Currently offline, RandomRaids local test was last seen 11 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 18 October 2026.
Wipe days
How often does a wipe happen on RandomRaids local test, and at what time?
Too few wipes are on record for RandomRaids local test to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 13 hours ago.
Lists and tags
How should you read the tags on RandomRaids local test?
gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list RandomRaids local test publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does RandomRaids local test appear in?
You will find RandomRaids local test on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does RandomRaids local test hold among Rust servers?
Player hours over the last week put RandomRaids local test at #15,317, inside the top 70% of ranked servers.
What does the current player count on RandomRaids local test tell you?
RandomRaids local test is offline at the moment; the last sighting was 11 days ago.
How to join
What is the way to join RandomRaids local test?
Open the console with F1 in Rust and type client.connect 193.34.213.83:28115. The Launch Rust button on this page does the same job through Steam.