Rust Data LabData lab · live
Live readings Servers11,844 Players90,018 Populated3,736 Fresh wipes · 3h420 Sampled every 5 min

Element card · group Modded · atomic number 6,013, its rank

ZAP-Hosting.com Rust serverhosting

Online 193.34.69.216:27000 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 2
Rank · atomic number#6,013top 27%
Last wipe4d agono schedule published
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap21 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 16d 15hSun 15 Nov, 13:02 UTC
  3. 34d 21hThu 3 Dec, 19:00 UTCFW
  4. 37d 15hSun 6 Dec, 13:02 UTC

The first 48 hours of its last wipes

Sun 25 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 13:02 UTC4d ago 2 – running 0
Sun 4 Oct, 13:17 UTC25d ago 2 halved by day 1 21 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 61
    ShockRust | Blue | NoLimit no group limit · 150 on average 61/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 128
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 128/ 100
  3. 3 Re RETRO RUST #1 … 107
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 107/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 36
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 36/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 114
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 114/ 700
  6. 6 Ru RustSpain.com … 347
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 347/ 350

Quick answers

from the figures on this page

Settings and map

What map is in play on ZAP-Hosting.com Rust serverhosting?

A procedural map of size 5,800 with seed 1 runs on ZAP-Hosting.com Rust serverhosting, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

What settings and rules apply on ZAP-Hosting.com Rust serverhosting?

Nothing in the name of ZAP-Hosting.com Rust serverhosting gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

Which location is ZAP-Hosting.com Rust serverhosting based in?

Nothing about a region is published by ZAP-Hosting.com Rust serverhosting. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 193.34.69.216:27000.

On what Rust version does ZAP-Hosting.com Rust serverhosting operate?

On Linux, ZAP-Hosting.com Rust serverhosting is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is ZAP-Hosting.com Rust serverhosting for staying online?

Right now, ZAP-Hosting.com Rust serverhosting is reachable. The uptime it reports suggests it restarted roughly 5 hours ago. It was online for 151 of 168 hours in the last 7 full days, which is 90% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.

Is ZAP-Hosting.com Rust serverhosting known for smooth running?

Server fps averaged 54 over the last 48 hours, with 43 as the lowest. Buildings, deployables and everything else in the world added up to as many as 75,634 entities. Up to 4,878 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on ZAP-Hosting.com Rust serverhosting?

Wipes on ZAP-Hosting.com Rust serverhosting follow this rhythm: every 3 weeks on Sunday at 13:02 UTC. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 4 days 7 hours ago the current world was made.

On ZAP-Hosting.com Rust serverhosting, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. 7 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Tags, lists

How should you read the tags on ZAP-Hosting.com Rust serverhosting?

The game's server browser reads the tags ZAP-Hosting.com Rust serverhosting publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does ZAP-Hosting.com Rust serverhosting come up?

The Rust Data Lab lists that include ZAP-Hosting.com Rust serverhosting are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

Against other Rust servers, where does ZAP-Hosting.com Rust serverhosting place?

Player hours over the last week put ZAP-Hosting.com Rust serverhosting at #6,013, inside the top 27% of ranked servers.

What does the current player count on ZAP-Hosting.com Rust serverhosting tell you?

At the moment ZAP-Hosting.com Rust serverhosting has 0 of its 10 slots filled. Averaged over the past week: 0 players, peaking at 2. Peak time in the past 48 hours: 20:00 UTC, when the average was 0 players.

Connection

What is the way to join ZAP-Hosting.com Rust serverhosting?

You can connect by pressing F1 in Rust and entering client.connect 193.34.69.216:27000, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.