Element card · group Modded · atomic number 14,163, its rank
dev server
Offline 193.61.243.108:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on dev server?
Generated by the game, the map on dev server is procedural.
How is dev server configured, and what rules apply?
Nothing in the name of dev server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server facts
In what location does dev server sit?
No region is published by dev server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 193.61.243.108:28015.
On what Rust version does dev server operate?
Rust network protocol 2634 and build 166652 on Windows is what dev server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does dev server stay up, and how reliable is its uptime?
dev server is not online at the moment; the last sighting was 18 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on dev server?
The record holds too few of dev server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 1 hours ago.
Tags, lists
What should you understand from the tags dev server carries?
These are the tags dev server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does dev server come up?
The Rust Data Lab lists that include dev server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does dev server place?
Player hours over the last week put dev server at #14,163, inside the top 64% of ranked servers.
What does the current player count on dev server tell you?
dev server is offline at the moment; the last sighting was 18 days 15 hours ago.
Connection
What is the way to join dev server?
Open the console with F1 in Rust and type client.connect 193.61.243.108:28015. The Launch Rust button on this page does the same job through Steam.