Rust Data LabData lab · live
Live readings Servers11,869 Players97,045 Populated3,902 Fresh wipes · 3h396 Sampled every 5 min

Element card · group Modded · atomic number 15,812, its rank

greenpool.dev

Offline 193.81.122.89:28015 checked 19d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,812top 72%
Last wipe27d agono schedule published
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct8 Oct12 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on greenpool.dev?

The map on greenpool.dev is procedural, made by the game.

What settings and rules apply on greenpool.dev?

No gather rate appears in the name of greenpool.dev. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

Which location is greenpool.dev based in?

Nothing about a region is published by greenpool.dev. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 193.81.122.89:28015.

Which Rust version is greenpool.dev on?

On Linux, greenpool.dev is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

How reliably does greenpool.dev stay online?

Right now greenpool.dev is offline, with its last appearance 19 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 25 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on greenpool.dev?

The only wipe on greenpool.dev is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 27 days 22 hours ago the current world was made.

On greenpool.dev, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 2 hours after it began.

Where it appears

How should you read the tags on greenpool.dev?

These are the tags greenpool.dev makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does greenpool.dev come up?

These themed Rust Data Lab lists carry greenpool.dev: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does greenpool.dev place?

greenpool.dev sits at #15,812 for seven-day player hours, placing it in the top 72% of ranked servers.

How full is greenpool.dev right now?

No live signal from greenpool.dev right now, which was last seen 19 days 19 hours ago.

How to join

How can you connect to greenpool.dev?

You can connect by pressing F1 in Rust and entering client.connect 193.81.122.89:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players It has 2 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.