Rust Data LabData lab · live
Live readings Servers11,865 Players95,534 Populated3,881 Fresh wipes · 3h381 Sampled every 5 min

Element card · group Modded · atomic number 12,417, its rank

Oxide Server

Offline 193.93.231.100:28025 checked 6d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average1peak 1
Rank · atomic number#12,417top 56%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 171
    ShockRust | Blue | NoLimit no group limit · 150 on average 171/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 120
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120/ 100
  3. 3 Re RETRO RUST #1 … 186
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 186/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 80
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 80/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 255
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 255/ 700
  6. 6 Ru RustSpain.com … 350
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 350/ 350

Quick answers

from the figures on this page

Map and rules

What map is in play on Oxide Server?

The map on Oxide Server is procedural, made by the game.

What settings and rules apply on Oxide Server?

No gather rate appears in the name of Oxide Server. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

In what location does Oxide Server sit?

There is no region on record for Oxide Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 193.93.231.100:28025 is the address it uses.

On what Rust version does Oxide Server operate?

Rust network protocol 2635 and build 168909 on Windows is what Oxide Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Oxide Server stay up, and how reliable is its uptime?

Right now Oxide Server is offline, with its last appearance 6 days 19 hours ago. It was online for 0 of 144 hours in the last 6 full days, which is 0% uptime. It first appeared to Rust Data Lab on 22 October 2026.

Wipe schedule

What is the wiping pattern on Oxide Server?

Too few wipes are on record for Oxide Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 20 hours ago.

Where it appears

How should you read the tags on Oxide Server?

gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Oxide Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Oxide Server appear in?

The Rust Data Lab lists that include Oxide Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does Oxide Server place?

The seven-day player-hours table has Oxide Server at #12,417, in the top 56% of ranked servers.

How many players does Oxide Server have at the moment?

Oxide Server is offline at the moment; the last sighting was 6 days 19 hours ago. The week's figures average 1 players and top out at 1.

Getting on

What is the way to join Oxide Server?

Open the console with F1 in Rust and type client.connect 193.93.231.100:28025. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players Player slots: 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.