Rust Data LabData lab · live
Live readings Servers11,882 Players97,865 Populated3,914 Fresh wipes · 3h398 Sampled every 5 min

Element card · group Modded · atomic number 15,226, its rank

My Rust Server

Offline 194.104.98.54:28015 checked 14d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,226top 70%
Last wipe31d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct11 Oct16 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepSun 27 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 07:57 UTC31d ago 1 – running 0
Sun 27 Sep, 21:30 UTC31d ago 1 – 0.4 days 0
Sun 27 Sep, 10:09 UTC32d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on My Rust Server?

Generated by the game, the map on My Rust Server is procedural.

How is My Rust Server configured, and what rules apply?

No gather rate appears in the name of My Rust Server. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

About the server

In what location does My Rust Server sit?

Nothing about a region is published by My Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 194.104.98.54:28015 is the address it uses.

On what Rust version does My Rust Server operate?

Rust network protocol 2633 and build 165217 on Windows is what My Rust Server uses. The protocol must match for you to join; Steam will update your game.

Does My Rust Server stay up, and how reliable is its uptime?

Currently offline, My Rust Server was last seen 14 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 27 September 2026.

Wipes and resets

When does My Rust Server wipe, and how often?

With no fixed rhythm, My Rust Server wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 31 days 4 hours ago the current world was made.

What does a typical wipe day on My Rust Server involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 1 hours after it began.

Lists and tags

What should you understand from the tags My Rust Server carries?

The game's server browser reads the tags My Rust Server publishes, which are gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does My Rust Server appear in?

You will find My Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does My Rust Server place?

Player hours over the last week put My Rust Server at #15,226, inside the top 70% of ranked servers.

How many players does My Rust Server have at the moment?

No live signal from My Rust Server right now, which was last seen 14 days 23 hours ago.

How to join

What is the way to join My Rust Server?

In Rust, press F1 and enter client.connect 194.104.98.54:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.