Rust Data LabData lab · live
Live readings Servers11,802 Players77,039 Populated3,777 Fresh wipes · 3h111 Sampled every 5 min

Element card · group Modded · atomic number 15,323, its rank

TEST | MAIN | Wipe 03.01

Offline 194.147.90.128:28015 checked 4d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak –
Rank · atomic number#15,323top 69%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 119
    ShockRust | Blue | NoLimit no group limit · 157 on average 119/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 140
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 140/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 105
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 105/ 700
  5. 5 Ru RustSpain.com … 31
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 31/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 30
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 30/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on TEST | MAIN | Wipe 03.01?

The map on TEST | MAIN | Wipe 03.01 is procedural, made by the game.

What settings and rules apply on TEST | MAIN | Wipe 03.01?

Nothing in the name of TEST | MAIN | Wipe 03.01 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is TEST | MAIN | Wipe 03.01 based in?

There is no region on record for TEST | MAIN | Wipe 03.01. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 194.147.90.128:28015.

On what Rust version does TEST | MAIN | Wipe 03.01 operate?

On Windows, TEST | MAIN | Wipe 03.01 is running Rust network protocol 2632 and build 160556. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does TEST | MAIN | Wipe 03.01 stay online?

Right now TEST | MAIN | Wipe 03.01 is offline, with its last appearance 4 days 23 hours ago. It was online for 70 of 168 hours in the last 7 full days, which is 42% uptime. The first sighting by Rust Data Lab was on 18 October 2026.

Wipes and resets

When does TEST | MAIN | Wipe 03.01 wipe, and how often?

The record holds too few of TEST | MAIN | Wipe 03.01's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 10 hours ago.

Tags, lists

What should you understand from the tags TEST | MAIN | Wipe 03.01 carries?

gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2632 (Protocol): To join, your game must match protocol 2632; cs160556 (Build): Build number: 160556; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list TEST | MAIN | Wipe 03.01 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does TEST | MAIN | Wipe 03.01 appear in?

You will find TEST | MAIN | Wipe 03.01 on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

How does TEST | MAIN | Wipe 03.01 compare with other servers in the rankings?

TEST | MAIN | Wipe 03.01 sits at #15,323 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on TEST | MAIN | Wipe 03.01 tell you?

TEST | MAIN | Wipe 03.01 is offline at the moment; the last sighting was 4 days 23 hours ago. Over seven days the mean player count is 0.

Connection

What steps get you onto TEST | MAIN | Wipe 03.01?

Open the console with F1 in Rust and type client.connect 194.147.90.128:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players 200 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2632
Protocol To join, your game must match protocol 2632.
cs160556
Build Build number: 160556.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.