Rust Data LabData lab · live
Live readings Servers11,802 Players69,058 Populated3,653 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Modded · atomic number 14,354, its rank

[TEST] Snow-Project 308

Offline 194.147.90.83:35300 checked 27d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 20 5% full Room to join
7-day average0peak –
Rank · atomic number#14,354top 60%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct3 Oct5 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 108
    ShockRust | Blue | NoLimit no group limit · 157 on average 108/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Re RETRO RUST #1 … 114
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 114/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 90
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 90/ 700
  5. 5 Ru RustSpain.com … 28
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 28/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 22
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 22/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on [TEST] Snow-Project 308?

The map on [TEST] Snow-Project 308 is procedural at size 1,000 with seed 36542, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has [TEST] Snow-Project 308 set, and what settings are in force?

The name of [TEST] Snow-Project 308 carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is disabled.

Server facts

In what location does [TEST] Snow-Project 308 sit?

With no region published, [TEST] Snow-Project 308 still carries the region code eu2. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 194.147.90.83:35300.

What Rust version does [TEST] Snow-Project 308 currently run?

On Windows, [TEST] Snow-Project 308 is running Rust network protocol 2617 and build 140534. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is [TEST] Snow-Project 308 for staying online?

Currently offline, [TEST] Snow-Project 308 was last seen 27 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 30 September 2026.

Wipe days

What is the wiping pattern on [TEST] Snow-Project 308?

Too few wipes are on record for [TEST] Snow-Project 308 to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 22 hours ago.

Where it appears

What should you understand from the tags [TEST] Snow-Project 308 carries?

gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2617 (Protocol): To join, your game must match protocol 2617; cs140534 (Build): It runs build 140534; ptrak (Networking): The network layer is RakNet, standard in the game; $reu2 (Region code): Region code: eu2; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list [TEST] Snow-Project 308 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [TEST] Snow-Project 308 appear in?

These themed Rust Data Lab lists carry [TEST] Snow-Project 308: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does [TEST] Snow-Project 308 compare with other servers in the rankings?

The seven-day player-hours table has [TEST] Snow-Project 308 at #14,354, in the top 60% of ranked servers.

How many players does [TEST] Snow-Project 308 have at the moment?

The last recorded sighting of [TEST] Snow-Project 308 was 27 days 21 hours ago, and it is offline now.

Connection

What steps get you onto [TEST] Snow-Project 308?

In Rust, press F1 and enter client.connect 194.147.90.83:35300. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$reu2,v2617,gmrust,cs140534,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players It has 20 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2617
Protocol To join, your game must match protocol 2617.
cs140534
Build It runs build 140534.
ptrak
Networking The network layer is RakNet, standard in the game.
$reu2
Region code Region code: eu2.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.