Element card · group Modded · atomic number 15,264, its rank
GlobalGameID
Offline 194.32.107.155:20110 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on GlobalGameID?
GlobalGameID runs a procedural map of size 3,000 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has GlobalGameID set, and what settings are in force?
Nothing in the name of GlobalGameID gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does GlobalGameID sit?
There is no region on record for GlobalGameID. Rust Data Lab shows a server's stated location, not a verified position of the machine. 194.32.107.155:20110 is the address it uses.
On what Rust version does GlobalGameID operate?
Rust network protocol 2633 and build 163794 on Windows is what GlobalGameID uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is GlobalGameID for staying online?
Currently offline, GlobalGameID was last seen 6 days 5 hours ago. It was online for 23 of 168 hours in the last 7 full days, which is 14% uptime. The first sighting by Rust Data Lab was on 16 September 2026.
Wipe schedule
When does GlobalGameID wipe, and how often?
Too few wipes are on record for GlobalGameID to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 43 days 13 hours ago.
Lists and tags
What should you understand from the tags GlobalGameID carries?
These are the tags GlobalGameID makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does GlobalGameID come up?
You will find GlobalGameID on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does GlobalGameID compare with other servers in the rankings?
GlobalGameID sits at #15,264 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does GlobalGameID have at the moment?
No live signal from GlobalGameID right now, which was last seen 6 days 5 hours ago. The seven-day average for this server is 0 players.
Connection
What steps get you onto GlobalGameID?
You can connect by pressing F1 in Rust and entering client.connect 194.32.107.155:20110, or by pressing Launch Rust here, which starts the game through Steam and joins for you.