Rust Data LabData lab · live
Live readings Servers11,891 Players102,658 Populated3,942 Fresh wipes · 3h337 Sampled every 5 min

Element card · group Modded · atomic number 15,310, its rank

GlobalGameID plugin test — rust release

Offline 194.32.107.161:20110 checked 5d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,310top 69%
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on GlobalGameID plugin test — rust release?

GlobalGameID plugin test — rust release runs a procedural map of size 3,000 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is GlobalGameID plugin test — rust release configured, and what rules apply?

No gather rate appears in the name of GlobalGameID plugin test — rust release. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

In what location does GlobalGameID plugin test — rust release sit?

There is no region on record for GlobalGameID plugin test — rust release. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 194.32.107.161:20110.

Which Rust version is GlobalGameID plugin test — rust release on?

Rust network protocol 2633 and build 163794 on Linux is what GlobalGameID plugin test — rust release uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does GlobalGameID plugin test — rust release stay online?

GlobalGameID plugin test — rust release is not online at the moment; the last sighting was 5 days 20 hours ago. For the last 7 full days, 47 of 168 hours were online, giving 28% uptime. On 16 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does GlobalGameID plugin test — rust release wipe, and how often?

GlobalGameID plugin test — rust release's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 43 days ago.

Tags, lists

How should you read the tags on GlobalGameID plugin test — rust release?

gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): It has 20 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list GlobalGameID plugin test — rust release publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does GlobalGameID plugin test — rust release come up?

These themed Rust Data Lab lists carry GlobalGameID plugin test — rust release: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does GlobalGameID plugin test — rust release compare with other servers in the rankings?

Player hours over the last week put GlobalGameID plugin test — rust release at #15,310, inside the top 69% of ranked servers.

How full is GlobalGameID plugin test — rust release right now?

No live signal from GlobalGameID plugin test — rust release right now, which was last seen 5 days 20 hours ago. The past week gives an average of 0 players.

How to join

What steps get you onto GlobalGameID plugin test — rust release?

In Rust, press F1 and enter client.connect 194.32.107.161:20110. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players It has 20 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.