Rust Data LabData lab · live
Live readings Servers11,784 Players64,568 Populated3,550 Fresh wipes · 3h132 Sampled every 5 min

Element card · group Modded · atomic number 15,419, its rank

261

Offline 194.4.70.187:261 checked 42d ago

modded
Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#15,419no region published
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Ми МИНИ-КАРТА 2Х … 127
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 127/ 100
  3. 3 Re RETRO RUST #1 … 106
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average 106/ 225
  4. 4 Ru RustSpain.com … 31
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 31/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 91
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 91/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 28
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 28/ 1,000

Quick answers

from the figures on this page

Settings and map

What rules has 261 set, and what settings are in force?

No gather rate appears in the name of 261. Nothing is published about a group limit. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Anti-cheat is off: Valve's VAC.

Server details

Which location is 261 based in?

There is no region on record for 261. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 194.4.70.187:261.

What Rust version does 261 currently run?

Rust network protocol 2332 on Windows is what 261 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does 261 stay online?

Currently offline, 261 was last seen 42 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 15 September 2026.

Wipes and resets

When does 261 wipe, and how often?

Too few wipes are on record for 261 to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 42 days 5 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on 261?

gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Player slots: 15; v2332 (Protocol): Protocol 2332 is required; join only if your game matches it; ptrak (Networking): This runs on RakNet, the standard layer; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): You will find it under Modded: the game is altered by plugins or settings; h955eb6e7 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it; stok (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it: that is the tag list 261 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does 261 come up?

These themed Rust Data Lab lists carry 261: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded.

Player numbers

What position does 261 hold among Rust servers?

The seven-day player-hours table has 261 at #15,419, in the top – of ranked servers.

What does the current player count on 261 tell you?

The last recorded sighting of 261 was 42 days 3 hours ago, and it is offline now.

How to join

What steps get you onto 261?

Open the console with F1 in Rust and type client.connect 194.4.70.187:261. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players Player slots: 15.
v2332
Protocol Protocol 2332 is required; join only if your game matches it.
ptrak
Networking This runs on RakNet, the standard layer.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded You will find it under Modded: the game is altered by plugins or settings.

Other

h955eb6e7
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.
stok
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.