Rust Data LabData lab · live
Live readings Servers11,646 Players42,725 Populated3,027 Fresh wipes · 3h89 Sampled every 5 min

Element card · group Modded · atomic number 14,478, its rank

nameserver

Offline 194.44.250.127:28015 checked 19d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#14,478top 65%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 100
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  2. 2 Ми МИНИ-КАРТА 2Х … 129
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129/ 100
  3. 3 Re RETRO RUST #1 … 125
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 125/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 46
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 46/ 700
  5. 5 Ru RustSpain.com … 4
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 19
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 19/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on nameserver?

Generated by the game, the map on nameserver is procedural.

What rules has nameserver set, and what settings are in force?

Nothing in the name of nameserver gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

Which location is nameserver based in?

Nothing about a region is published by nameserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 194.44.250.127:28015.

Which Rust version is nameserver on?

On Windows, nameserver is running Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.

Does nameserver stay up, and how reliable is its uptime?

nameserver is not online at the moment; the last sighting was 19 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 9 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does nameserver wipe, and how often?

Too few wipes are on record for nameserver to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 21 hours ago.

Lists and tags

How should you read the tags on nameserver?

gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): Player slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list nameserver publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does nameserver come up?

The Rust Data Lab lists that include nameserver are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does nameserver place?

Player hours over the last week put nameserver at #14,478, inside the top 65% of ranked servers.

How many players does nameserver have at the moment?

The last recorded sighting of nameserver was 19 days 19 hours ago, and it is offline now.

Getting on

What is the way to join nameserver?

You can connect by pressing F1 in Rust and entering client.connect 194.44.250.127:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2
Max players Player slots: 2.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.