Rust Data LabData lab · live
Live readings Servers11,662 Players41,782 Populated2,976 Fresh wipes · 3h88 Sampled every 5 min

Element card · group Modded · atomic number 12,645, its rank

Friends Only Rust (ZeroTier)

Offline 194.44.96.142:28015 checked 42d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#12,645no region published
Last wipe42d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 17:08 UTC42d ago 3 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Friends Only Rust (ZeroTier)?

Generated by the game, the map on Friends Only Rust (ZeroTier) is procedural.

What rules has Friends Only Rust (ZeroTier) set, and what settings are in force?

Nothing in the name of Friends Only Rust (ZeroTier) gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

What region hosts Friends Only Rust (ZeroTier)?

Nothing about a region is published by Friends Only Rust (ZeroTier). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 194.44.96.142:28015 is the address it uses.

Which Rust version is Friends Only Rust (ZeroTier) on?

Rust network protocol 2633 and build 163794 on Linux is what Friends Only Rust (ZeroTier) uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Friends Only Rust (ZeroTier) stay online?

Friends Only Rust (ZeroTier) is not online at the moment; the last sighting was 42 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

When does Friends Only Rust (ZeroTier) wipe, and how often?

Too few wipes are on record for Friends Only Rust (ZeroTier) to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 42 days 9 hours ago the current world was made.

How does Friends Only Rust (ZeroTier) look on the day of a wipe?

Recent wipes on average reached 3 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Where it appears

How should you read the tags on Friends Only Rust (ZeroTier)?

The game's server browser reads the tags Friends Only Rust (ZeroTier) publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Friends Only Rust (ZeroTier) appear in?

You will find Friends Only Rust (ZeroTier) on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Friends Only Rust (ZeroTier) place?

The seven-day player-hours table has Friends Only Rust (ZeroTier) at #12,645, in the top – of ranked servers.

How full is Friends Only Rust (ZeroTier) right now?

No live signal from Friends Only Rust (ZeroTier) right now, which was last seen 42 days 7 hours ago.

Connection

What is the way to join Friends Only Rust (ZeroTier)?

You can connect by pressing F1 in Rust and entering client.connect 194.44.96.142:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.