Element card · group Modded · atomic number 13,298, its rank
Empire SCI
Offline 194.44.96.220:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Empire SCI?
The map on Empire SCI is procedural, made by the game.
What settings and rules apply on Empire SCI?
Nothing in the name of Empire SCI gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.
About the server
In what location does Empire SCI sit?
No region is published by Empire SCI. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 194.44.96.220:28015.
Which Rust version is Empire SCI on?
On Windows, Empire SCI is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Empire SCI stay online?
Empire SCI is not online at the moment; the last sighting was 16 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 12 October 2026.
Wipe days
What is the wiping pattern on Empire SCI?
Empire SCI's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 24 days 12 hours ago the current world was made.
Where it appears
What should you understand from the tags Empire SCI carries?
The game's server browser reads the tags Empire SCI publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Empire SCI appear in?
You will find Empire SCI on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
How does Empire SCI compare with other servers in the rankings?
Player hours over the last week put Empire SCI at #13,298, inside the top 61% of ranked servers.
What does the current player count on Empire SCI tell you?
No live signal from Empire SCI right now, which was last seen 16 days 3 hours ago.
How to join
How can you connect to Empire SCI?
Open the console with F1 in Rust and type client.connect 194.44.96.220:28015. The Launch Rust button on this page does the same job through Steam.