Element card · group Modded · atomic number 15,426, its rank
Hive dev - party
Offline 194.46.57.73:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:40 UTC22d ago | 2 | – | running | 2 |
| Mon 5 Oct, 05:34 UTC23d ago | 3 | – | 0.6 days | 0 |
| Sun 4 Oct, 23:12 UTC23d ago | 3 | – | 0.3 days | 0 |
| Sun 4 Oct, 16:07 UTC24d ago | 3 | – | 0.3 days | 0 |
| Sun 4 Oct, 06:33 UTC24d ago | 3 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
205
ShockRust | Blue | NoLimit 205/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
121
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121/ 100
- 3 Re RETRO RUST #1 … 183
- 4 Ru 404 RUST 2Х|ДЛ… 126
-
5
Ru
RustSpain.com …
19
RustSpain.com | EU Main 19/ 200
-
6
Ru
404 RUST 2Х|ДЛ…
50
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50/ 1,000
Quick answers
from the figures on this pageServer setup
What map is in play on Hive dev - party?
Hive dev - party runs a procedural map of size 3,000 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.
How is Hive dev - party configured, and what rules apply?
No gather rate appears in the name of Hive dev - party. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
In what location does Hive dev - party sit?
Nothing about a region is published by Hive dev - party. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 194.46.57.73:28015.
What Rust version does Hive dev - party currently run?
Rust network protocol 2634 and build 166652 on Windows is what Hive dev - party uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Hive dev - party for staying online?
Hive dev - party is not online at the moment; the last sighting was 3 days 11 hours ago. It was online for 103 of 168 hours in the last 7 full days, which is 61% uptime. On 3 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does Hive dev - party wipe, and how often?
No next wipe can be predicted on Hive dev - party: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 18 hours ago.
What does a typical wipe day on Hive dev - party involve?
Averaged across its recent wipes, the busiest point drew 3 players. 0 hours after the latest wipe, the crowd peaked.
Tags, lists
How should you read the tags on Hive dev - party?
gmrust (Game mode): Survival in the standard Rust style; mp16 (Max players): Player slots: 16; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Hive dev - party publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Hive dev - party come up?
These themed Rust Data Lab lists carry Hive dev - party: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Hive dev - party place?
Player hours over the last week put Hive dev - party at #15,426, inside the top 69% of ranked servers.
What does the current player count on Hive dev - party tell you?
Hive dev - party is offline at the moment; the last sighting was 3 days 11 hours ago. The seven-day average for this server is 0 players.
How to join
How can you connect to Hive dev - party?
In Rust, press F1 and enter client.connect 194.46.57.73:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.