Element card · group Modded · atomic number 15,465, its rank
Offline Multiplayer Simulation
Offline 194.53.1.237:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Offline Multiplayer Simulation?
Generated by the game, the map on Offline Multiplayer Simulation is procedural.
What rules has Offline Multiplayer Simulation set, and what settings are in force?
The name of Offline Multiplayer Simulation carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.
About the server
Which location is Offline Multiplayer Simulation based in?
There is no region on record for Offline Multiplayer Simulation. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 194.53.1.237:28015.
On what Rust version does Offline Multiplayer Simulation operate?
On Windows, Offline Multiplayer Simulation is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Offline Multiplayer Simulation stay online?
Currently offline, Offline Multiplayer Simulation was last seen 35 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 23 September 2026.
Wipe days
How often does a wipe happen on Offline Multiplayer Simulation, and at what time?
Too few wipes are on record for Offline Multiplayer Simulation to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 36 days 7 hours ago.
Lists and tags
What should you understand from the tags Offline Multiplayer Simulation carries?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon: that is the tag list Offline Multiplayer Simulation publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Offline Multiplayer Simulation come up?
You will find Offline Multiplayer Simulation on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does Offline Multiplayer Simulation hold among Rust servers?
Player hours over the last week put Offline Multiplayer Simulation at #15,465, inside the top 71% of ranked servers.
How many players does Offline Multiplayer Simulation have at the moment?
No live signal from Offline Multiplayer Simulation right now, which was last seen 35 days 6 hours ago.
Getting on
How can you connect to Offline Multiplayer Simulation?
Open the console with F1 in Rust and type client.connect 194.53.1.237:28015. The Launch Rust button on this page does the same job through Steam.