Rust Data LabData lab · live
Live readings Servers11,892 Players102,455 Populated3,980 Fresh wipes · 3h459 Sampled every 5 min

Element card · group Modded · atomic number 15,289, its rank

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining

Offline 194.69.160.125:28015 checked 4d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,289top 69%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctSat 3 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 14:19 UTC9d ago 2 – running 0
Sat 3 Oct, 12:24 UTC26d ago 2 halved by day 1 17.1 days 0
Tue 29 Sep, 16:48 UTC30d ago 2 halved by day 1 3.8 days 0
Mon 28 Sep, 15:04 UTC31d ago 2 – 1.1 days 0
Mon 28 Sep, 06:21 UTC31d ago 2 – 0.4 days 0
Tue 22 Sep, 08:31 UTC37d ago 1 halved by day 2 5.9 days 0
Mon 21 Sep, 06:04 UTC38d ago 5 – 1.1 days 0
Fri 18 Sep, 07:15 UTC41d ago 4 held half 3 days 0
Thu 17 Sep, 14:18 UTC42d ago 2 – 0.7 days 0
Thu 17 Sep, 04:04 UTC42d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru [EU] Rustoria.… 9
    [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average 9/ 100
  2. 2 Qa Q1 - Aim Train… 0
    Q1 - Aim Training / Matchmaking / Facechecks - EU Main EU · groups of 8+ · 3 on average 0/ 16
  3. 3 Eu EU | Deadzone … 0
    EU | Deadzone Aimtrain | Facechecks/1v1/Speargun EU · groups of 8+ · 3 on average 0/ 16
  4. 4 Me MelonRust.ru #… 186
    MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] EU · groups of 8+ · 1e+06x · weekly · 104 on average 186/ 300
  5. 5 Az AZARUST#3 [ X1… 138
    AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 EU · groups of 50+ · 100000x · 63 on average 138/ 200
  6. 6 Hi HIVE X10000000… 72
    HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP| EU · groups of 15+ · 1e+09x · 43 on average 72/ 300

Quick answers

from the figures on this page

Map and rules

What map is in play on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining runs a procedural map of size 6,000 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

What settings and rules apply on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

Nothing in the name of EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

In what location does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining sit?

With no region tag, EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining is placed in Europe by its name, and its region code is uk1. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 194.69.160.125:28015.

What Rust version does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining currently run?

Rust network protocol 2634 and build 167781 on Linux is what EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining stay up, and how reliable is its uptime?

Currently offline, EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining was last seen 4 days 7 hours ago. It was online for 85 of 168 hours in the last 7 full days, which is 51% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining wipe, and how often?

No next wipe can be predicted on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 9 days ago the current world was made.

How does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. 4 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Lists and tags

Which meanings sit behind the tags on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

The game's server browser reads the tags EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $ruk1 (Region code): Region code: uk1; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining appear in?

These themed Rust Data Lab lists carry EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining: EU Rust servers, measured, Modded Rust servers, measured and Aim training servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining compare with other servers in the rankings?

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining sits at #15,289 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining have at the moment?

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining is offline at the moment; the last sighting was 4 days 7 hours ago. Over seven days the mean player count is 0.

Getting on

What is the way to join EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

You can connect by pressing F1 in Rust and entering client.connect 194.69.160.125:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://rustarcade.gg/.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$ruk1
Region code Region code: uk1.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.