Rust Data LabData lab · live
Live readings Servers11,668 Players33,864 Populated2,833 Fresh wipes · 3h84 Sampled every 5 min

Element card · group Modded · atomic number 15,358, its rank

EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]

Online EU · uk1 194.69.160.149:28015 checked 10m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,358top 69% · #2570 in EU
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:04 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru RustReborn.gg … 315
    RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 722 on average 315/ 350
  2. 2 Ra R2 - Aim train… 44
    R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 218 on average 44/ 400
  3. 3 Ru RustGames.gg |… 22
    RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 83 on average 22/ 400
  4. 4 Ra R2 - Aim train… 8
    R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 37 on average 8/ 400
  5. 5 Be [EU] BekerMelk… 11
    [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average 11/ 50
  6. 6 Ah A-42 - Helicop… 0
    A-42 - Helicopter / Minicopter Training EU · groups of 200+ · 3 on average 0/ 42

Quick answers

from the figures on this page

Settings and map

What map is in play on EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]?

EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] runs a procedural map of size 123 with seed 123; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: https://rustaim.com/.

What settings and rules apply on EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]?

The name of EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] carries no gather rate. Groups top out at 8 players, the default for the game. minigames & battle royale is the game mode, battle royale, Bedwars, parkour and arenas. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

About the server

What region hosts EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]?

In Europe, with the EU tag, is where EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] lists itself, and the region code it gives is uk1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 194.69.160.149:28015 is the address it uses.

On what Rust version does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] operate?

Rust network protocol 2635 and build 168909 on Linux is what EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] uses. The protocol must match for you to join; Steam will update your game.

Does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] stay up, and how reliable is its uptime?

At the moment, EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] is online. About 7 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] perform?

Server fps averaged 60 over the last 48 hours, with 59 as the lowest. The entity count reached 123, including buildings, deployables and all other world items. Up to 2,160 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] wipe, and how often?

Too few wipes are on record for EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 26 days 21 hours ago the current world was made.

On EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA], what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] carries?

These are the tags EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $ruk1 (Region code): Its region code reads uk1; ^e (Minigames): This one hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser files it under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] appear in?

The Rust Data Lab lists that include EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] are: EU Rust servers, measured, Modded Rust servers, measured and Aim training servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Who is behind EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]?

No other server we track shares the rustaim.com hostname that EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] publishes.

Player counts

Against other Rust servers, where does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] place?

Seven-day player hours place EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] at #15,358 overall, #2,570 in Europe and in the top 69% of ranked servers.

How full is EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] right now?

At the moment EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] has 0 of its 20 slots filled. Over seven days the mean player count is 0.

Connection

What is the way to join EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]?

In Rust, press F1 and enter client.connect 194.69.160.149:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$ruk1,v2635,^z,^y,^e,^d,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players 20 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$ruk1
Region code Its region code reads uk1.

Gameplay

^e
Minigames This one hosts minigames such as arenas, Bedwars and parkour.
^d
Combat training Sharpen your aim and PvP, with loot given rather than gathered.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.