Element card · group Modded · atomic number 15,270, its rank
ZweiMPeters Weekly Challenge
Offline 194.69.160.15:28120 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:09 UTC13d ago | 1 | – | running | 0 |
| Thu 1 Oct, 10:51 UTC28d ago | 1 | halved by day 1 | 15.1 days | 0 |
| Tue 29 Sep, 09:03 UTC30d ago | 3 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on ZweiMPeters Weekly Challenge?
ZweiMPeters Weekly Challenge runs a procedural map of size 3,750 with seed 1234285160; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on ZweiMPeters Weekly Challenge?
No gather rate appears in the name of ZweiMPeters Weekly Challenge. Groups top out at 8 players, the default for the game. hardcore is the game mode, Facepunch's toughest setting. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
Which location is ZweiMPeters Weekly Challenge based in?
No region comes from ZweiMPeters Weekly Challenge; it does give uk1 as its region code. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 194.69.160.15:28120.
What Rust version does ZweiMPeters Weekly Challenge currently run?
On Linux, ZweiMPeters Weekly Challenge is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
How dependable is ZweiMPeters Weekly Challenge for staying online?
Currently offline, ZweiMPeters Weekly Challenge was last seen 5 days 16 hours ago. It was online for 37 of 168 hours in the last 7 full days, which is 22% uptime. It first appeared to Rust Data Lab on 28 September 2026.
Wipes and resets
How often does a wipe happen on ZweiMPeters Weekly Challenge, and at what time?
There is no next wipe to predict for ZweiMPeters Weekly Challenge, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 13 days 16 hours ago.
On ZweiMPeters Weekly Challenge, what happens when wipe day arrives?
Recent wipes on average reached 2 players at their busiest. 2 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 50% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.
Tags, lists
What should you understand from the tags ZweiMPeters Weekly Challenge carries?
The game's server browser reads the tags ZweiMPeters Weekly Challenge publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $ruk1 (Region code): Its region code reads uk1; ^h (Hardcore): Hardcore mode from Facepunch, with fewer helpers and tougher survival; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does ZweiMPeters Weekly Challenge come up?
You will find ZweiMPeters Weekly Challenge on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, where does ZweiMPeters Weekly Challenge place?
ZweiMPeters Weekly Challenge sits at #15,270 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is ZweiMPeters Weekly Challenge right now?
No live signal from ZweiMPeters Weekly Challenge right now, which was last seen 5 days 16 hours ago. The past week gives an average of 0 players.
How to join
How can you connect to ZweiMPeters Weekly Challenge?
Open the console with F1 in Rust and type client.connect 194.69.160.15:28120. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/JCnRj3b7ND.
