Rust Data LabData lab · live
Live readings Servers11,644 Players41,758 Populated2,886 Fresh wipes · 3h106 Sampled every 5 min

Element card · group Modded · atomic number 15,270, its rank

ZweiMPeters Weekly Challenge

Offline 194.69.160.15:28120 checked 5d ago

moddedoxidehardcore
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,270top 69%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep4 Oct11 Oct17 Oct24 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:09 UTC13d ago 1 – running 0
Thu 1 Oct, 10:51 UTC28d ago 1 halved by day 1 15.1 days 0
Tue 29 Sep, 09:03 UTC30d ago 3 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Th TheLastOfRust … 14
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  2. 2 Al Alone & Afraid 2
    Alone & Afraid OC · no group limit · biweekly · 2 on average 2/ 50
  3. 3 Ev [BR/LATAM] Evo… 2
    [BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 2/ 50
  4. 4 Th TheLastOfRust … 0
    TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 0/ 100
  5. 5 Sh ShockRust | Bl… 21
    ShockRust | Blue | NoLimit no group limit · 151 on average 21/ 500
  6. 6 Ми МИНИ-КАРТА 2Х … 133
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on ZweiMPeters Weekly Challenge?

ZweiMPeters Weekly Challenge runs a procedural map of size 3,750 with seed 1234285160; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on ZweiMPeters Weekly Challenge?

No gather rate appears in the name of ZweiMPeters Weekly Challenge. Groups top out at 8 players, the default for the game. hardcore is the game mode, Facepunch's toughest setting. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

Which location is ZweiMPeters Weekly Challenge based in?

No region comes from ZweiMPeters Weekly Challenge; it does give uk1 as its region code. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 194.69.160.15:28120.

What Rust version does ZweiMPeters Weekly Challenge currently run?

On Linux, ZweiMPeters Weekly Challenge is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How dependable is ZweiMPeters Weekly Challenge for staying online?

Currently offline, ZweiMPeters Weekly Challenge was last seen 5 days 16 hours ago. It was online for 37 of 168 hours in the last 7 full days, which is 22% uptime. It first appeared to Rust Data Lab on 28 September 2026.

Wipes and resets

How often does a wipe happen on ZweiMPeters Weekly Challenge, and at what time?

There is no next wipe to predict for ZweiMPeters Weekly Challenge, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 13 days 16 hours ago.

On ZweiMPeters Weekly Challenge, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. 2 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 50% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Tags, lists

What should you understand from the tags ZweiMPeters Weekly Challenge carries?

The game's server browser reads the tags ZweiMPeters Weekly Challenge publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $ruk1 (Region code): Its region code reads uk1; ^h (Hardcore): Hardcore mode from Facepunch, with fewer helpers and tougher survival; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does ZweiMPeters Weekly Challenge come up?

You will find ZweiMPeters Weekly Challenge on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does ZweiMPeters Weekly Challenge place?

ZweiMPeters Weekly Challenge sits at #15,270 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is ZweiMPeters Weekly Challenge right now?

No live signal from ZweiMPeters Weekly Challenge right now, which was last seen 5 days 16 hours ago. The past week gives an average of 0 players.

How to join

How can you connect to ZweiMPeters Weekly Challenge?

Open the console with F1 in Rust and type client.connect 194.69.160.15:28120. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/JCnRj3b7ND.

Server tags

what each one means

Published as mp20,ptrak,$ruk1,v2634,^h,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players It has 20 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$ruk1
Region code Its region code reads uk1.

Difficulty

^h
Hardcore Hardcore mode from Facepunch, with fewer helpers and tougher survival.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.