Rust Data LabData lab · live
Live readings Servers11,624 Players41,406 Populated3,010 Fresh wipes · 3h84 Sampled every 5 min

Element card · group PvE · atomic number 2,903, its rank

[UK US] Total PvE | Raid Bases | Zombies | Custom Map

Online 194.69.160.15:28127 checked 8m ago

monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average1peak 6
Rank · atomic number#2,903top 13%
Last wipe27d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:20 UTC FW27d ago 11 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

A procedural map of size 3,500 with seed 1337 runs on [UK US] Total PvE | Raid Bases | Zombies | Custom Map, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

What settings and rules apply on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

No gather rate appears in the name of [UK US] Total PvE | Raid Bases | Zombies | Custom Map. Groups top out at 8 players, the default for the game. Play runs as roleplay, roleplay rules, towns and jobs. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

About the server

In what location does [UK US] Total PvE | Raid Bases | Zombies | Custom Map sit?

[UK US] Total PvE | Raid Bases | Zombies | Custom Map leaves out the region tag, but names Europe and gives uk1 as its region code. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 194.69.160.15:28127.

Which Rust version is [UK US] Total PvE | Raid Bases | Zombies | Custom Map on?

On Linux, [UK US] Total PvE | Raid Bases | Zombies | Custom Map is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [UK US] Total PvE | Raid Bases | Zombies | Custom Map stay up, and how reliable is its uptime?

[UK US] Total PvE | Raid Bases | Zombies | Custom Map is live as of now. The uptime it reports suggests it restarted roughly 22 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does [UK US] Total PvE | Raid Bases | Zombies | Custom Map hold a steady performance?

The last 48 hours show an average of 53 server fps and a minimum of 18. Buildings, deployables and everything else in the world added up to as many as 117,940 entities. The highest memory usage was 4,487 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does [UK US] Total PvE | Raid Bases | Zombies | Custom Map wipe, and how often?

Wiping once a month with the force wipe is what [UK US] Total PvE | Raid Bases | Zombies | Custom Map does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 27 days 13 hours ago. A monthly wipe schedule is what its tags publish.

How does [UK US] Total PvE | Raid Bases | Zombies | Custom Map look on the day of a wipe?

Recent wipes on average reached 11 players at their busiest. Peak numbers on the latest wipe came 2 hours in.

Lists and tags

What should you understand from the tags [UK US] Total PvE | Raid Bases | Zombies | Custom Map carries?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $ruk1 (Region code): Its region code reads uk1; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): You fight the world, not other players; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon: that is the tag list [UK US] Total PvE | Raid Bases | Zombies | Custom Map publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [UK US] Total PvE | Raid Bases | Zombies | Custom Map come up?

These themed Rust Data Lab lists carry [UK US] Total PvE | Raid Bases | Zombies | Custom Map: EU Rust servers, measured, Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured and Rust servers named for zombies. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, where does [UK US] Total PvE | Raid Bases | Zombies | Custom Map place?

The seven-day player-hours table has [UK US] Total PvE | Raid Bases | Zombies | Custom Map at #2,903, in the top 13% of ranked servers.

How full is [UK US] Total PvE | Raid Bases | Zombies | Custom Map right now?

[UK US] Total PvE | Raid Bases | Zombies | Custom Map currently shows 0 players across 100 slots. Averaged over the past week: 1 players, peaking at 6. Peak time in the past 48 hours: 17:00 UTC, when the average was 3 players.

Getting on

How can you connect to [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

You can connect by pressing F1 in Rust and entering client.connect 194.69.160.15:28127, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/3Zu2keh.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^z,^y,^m,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$ruk1
Region code Its region code reads uk1.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE You fight the world, not other players.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.