Element card · group Modded · atomic number 12,903, its rank
RM Dev Server
Online 194.69.160.182:28115 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:22 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on RM Dev Server?
The map on RM Dev Server is procedural at size 5,000 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.
What settings and rules apply on RM Dev Server?
The name of RM Dev Server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts RM Dev Server?
Nothing about a region is published by RM Dev Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 194.69.160.182:28115 is the address it uses.
What Rust version does RM Dev Server currently run?
Rust network protocol 2635 and build 168909 on Linux is what RM Dev Server uses. The protocol must match for you to join; Steam will update your game.
How reliably does RM Dev Server stay online?
Right now, RM Dev Server is reachable. The uptime it reports suggests it restarted roughly 5 days 18 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does RM Dev Server perform?
The last 48 hours show an average of 60 server fps and a minimum of 55. Buildings, deployables and everything else in the world added up to as many as 164,019 entities. Memory use peaked at 6,600 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
What is the wiping pattern on RM Dev Server?
RM Dev Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days 12 hours ago the current world was made.
How does RM Dev Server look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 1 hours after it began.
Tags, lists
How should you read the tags on RM Dev Server?
gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): It has 20 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list RM Dev Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does RM Dev Server come up?
These themed Rust Data Lab lists carry RM Dev Server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
Against other Rust servers, where does RM Dev Server place?
RM Dev Server sits at #12,903 for seven-day player hours, placing it in the top 58% of ranked servers.
How many players does RM Dev Server have at the moment?
Of 20 slots, 0 are taken on RM Dev Server right now. Averaged over the past week: 0 players, peaking at 1.
Getting on
How can you connect to RM Dev Server?
Open the console with F1 in Rust and type client.connect 194.69.160.182:28115. The Launch Rust button on this page does the same job through Steam.