Rust Data LabData lab · live
Live readings Servers11,889 Players101,018 Populated3,946 Fresh wipes · 3h400 Sampled every 5 min

Element card · group Modded · atomic number 16,260, its rank

Test

Offline 194.87.29.228:28015 checked 33d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,260top 70%
Last wipe68d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 157
    ShockRust | Blue | NoLimit no group limit · 151 on average 157/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 122
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122/ 100
  3. 3 Re RETRO RUST #1 … 191
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 191/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 97
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 97/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 229
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average 229/ 700
  6. 6 Ru RustSpain.com … 346
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 346/ 350

Quick answers

from the figures on this page

Settings and map

What map is in play on Test?

Generated by the game, the map on Test is procedural.

How is Test configured, and what rules apply?

No gather rate appears in the name of Test. No group limit is published. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

In what location does Test sit?

No region comes from Test; it does give eu2 as its region code. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 194.87.29.228:28015.

What Rust version does Test currently run?

On Windows, Test is running Rust network protocol 2556 and build 104071. The protocol must match for you to join; Steam will update your game.

Does Test stay up, and how reliable is its uptime?

Test is not online at the moment; the last sighting was 33 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 25 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on Test?

The record holds too few of Test's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 68 days 10 hours ago.

Where it appears

What should you understand from the tags Test carries?

The game's server browser reads the tags Test publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; v2556 (Protocol): The server runs protocol 2556, so your game needs the same version; cs104071 (Build): Build number: 104071; ptrak (Networking): The network layer is RakNet, standard in the game; $reu2 (Region code): Region code: eu2; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Test appear in?

These themed Rust Data Lab lists carry Test: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Population

How does Test compare with other servers in the rankings?

Player hours over the last week put Test at #16,260, inside the top 70% of ranked servers.

How many players does Test have at the moment?

The last recorded sighting of Test was 33 days 21 hours ago, and it is offline now.

How to join

How can you connect to Test?

You can connect by pressing F1 in Rust and entering client.connect 194.87.29.228:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$reu2,v2556,gmrust,cs104071,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
v2556
Protocol The server runs protocol 2556, so your game needs the same version.
cs104071
Build Build number: 104071.
ptrak
Networking The network layer is RakNet, standard in the game.
$reu2
Region code Region code: eu2.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.