Rust Data LabData lab · live
Live readings Servers11,612 Players35,778 Populated2,872 Fresh wipes · 3h60 Sampled every 5 min

Element card · group Modded · atomic number 16,004, its rank

My Local Sandbox

Offline 194.9.78.6:28015 checked 24d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,004top 70%
Last wipe104d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 39
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 112 on average 39/ 999
  2. 2 Bu [NA] Builders … 156
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 88 on average 156/ 999
  3. 3 Ru [AU] Rusticate… 76
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 51 on average 76/ 150
  4. 4 At Atlas // CSL -… 17
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 35 on average 17/ 100
  5. 5 Aq AQRUX RUST BUI… 5
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average 5/ 100
  6. 6 Ko KoalaKopters -… 17

Quick answers

from the figures on this page

Map and rules

What map is in play on My Local Sandbox?

The map on My Local Sandbox is procedural, made by the game.

How is My Local Sandbox configured, and what rules apply?

The name of My Local Sandbox carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts My Local Sandbox?

Nothing about a region is published by My Local Sandbox. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 194.9.78.6:28015.

Which Rust version is My Local Sandbox on?

On Windows, My Local Sandbox is running Rust network protocol 2631 and build 157450. Your game needs to match the protocol to join, and Steam updates it automatically.

Does My Local Sandbox stay up, and how reliable is its uptime?

Currently offline, My Local Sandbox was last seen 24 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 3 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on My Local Sandbox?

The record holds too few of My Local Sandbox's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 104 days 9 hours ago the current world was made.

Tags, lists

How should you read the tags on My Local Sandbox?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2631 (Protocol): Protocol 2631 is required; join only if your game matches it; cs157450 (Build): The game build is 157450; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list My Local Sandbox publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does My Local Sandbox come up?

The Rust Data Lab lists that include My Local Sandbox are: Modded Rust servers, measured and Rust build and creative servers. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does My Local Sandbox hold among Rust servers?

The seven-day player-hours table has My Local Sandbox at #16,004, in the top 70% of ranked servers.

What does the current player count on My Local Sandbox tell you?

No live signal from My Local Sandbox right now, which was last seen 24 days 11 hours ago.

Connection

What steps get you onto My Local Sandbox?

In Rust, press F1 and enter client.connect 194.9.78.6:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2631,gmrust,cs157450,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2631
Protocol Protocol 2631 is required; join only if your game matches it.
cs157450
Build The game build is 157450.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.