Rust Data LabData lab · live
Live readings Servers11,704 Players61,057 Populated3,258 Fresh wipes · 3h178 Sampled every 5 min

Element card · group Modded · atomic number 7,585, its rank

№ 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe

Online 195.122.250.254:28222 checked 11m ago

2x duo biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 2
Rank · atomic number#7,585top 34%
Last wipe14d agobiweekly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, and #305 of the duo servers (top 72%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 13d 19hThu 12 Nov, 20:05 UTC
  3. 34d 18hThu 3 Dec, 19:00 UTCFW
  4. 41d 19hThu 10 Dec, 20:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:05 UTC14d ago 4 – running 1
Thu 1 Oct, 18:42 UTC FW28d ago 3 halved by day 3 14.1 days 0
Thu 17 Sep, 20:17 UTC42d ago 2 halved by day 4 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Bu [EU] Builders … 71
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  6. 6 Bu [NA] Builders … 159
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 92 on average 159/ 999

Quick answers

from the figures on this page

Settings and map

What map is in play on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe?

A procedural map of size 3,600 with seed 1996107046 runs on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe set, and what settings are in force?

№ 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe carries a 2x gather rate, as its name states. The group cap is 2 players (duo). Play runs as build & creative, no gathering: sandbox building. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

In what location does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe sit?

There is no region on record for № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 195.122.250.254:28222.

What Rust version does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe currently run?

On Windows, № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe stay online?

At the moment, № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe is online. For the last 7 full days, 134 of 168 hours were online, giving 80% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

When does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe wipe, and how often?

Wipes on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe follow this rhythm: every 4 weeks on Thursday at 20:05 UTC. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 14 days 4 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

On № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe, what happens when wipe day arrives?

At their busiest, recent wipes averaged 3 players. The latest wipe's peak fell 20 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 3.5.

Lists and tags

How should you read the tags on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe?

These are the tags № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts2 (Group limit): Teams cap at 2 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^b (Biweekly): The map wipes on a two-week cycle; ^r (Roleplay): Roleplay is the focus here; ^c (Creative): You get a sandbox for building, without gathering; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe appear in?

These themed Rust Data Lab lists carry № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe: 2x gather rate servers, Duo Rust servers, Modded Rust servers, measured, Rust build and creative servers, Creative Rust servers and Rust roleplay servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Every two weeks; Gather rate: 2x.

Population

How does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe compare with other servers in the rankings?

№ 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe sits at #7,585 for seven-day player hours, placing it in the top 34% of ranked servers. In the duo category it ranks #305.

How many players does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe have at the moment?

At the moment № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe has 0 of its 100 slots filled. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 19:00 UTC, when the average was 1 players.

Getting on

What is the way to join № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe?

Open the console with F1 in Rust and type client.connect 195.122.250.254:28222. The Launch Rust button on this page does the same job through Steam. For more, visit https://m.vk.com/public111200688.

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2635,^b,^r,^c,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts2
Group limit Teams cap at 2 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Gameplay

^r
Roleplay Roleplay is the focus here.
^c
Creative You get a sandbox for building, without gathering.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.