Rust Data LabData lab · live
Live readings Servers11,701 Players40,419 Populated3,002 Fresh wipes · 3h95 Sampled every 5 min

Element card · group Modded · atomic number 15,349, its rank

My Server Name

Offline 195.133.77.49:28015 checked 6d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,349top 69%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep2 Oct6 Oct9 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap18.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:00 UTC6d ago 0 – running 1
Thu 1 Oct, 20:14 UTC FW27d ago 1 – 20.8 days 1
Tue 15 Sep, 20:41 UTC43d ago 1 – 16 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What rules has My Server Name set, and what settings are in force?

The name of My Server Name carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

In what location does My Server Name sit?

Nothing about a region is published by My Server Name. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 195.133.77.49:28015.

Which Rust version is My Server Name on?

Rust network protocol 2634 and build 166494 on Windows is what My Server Name uses. The protocol must match for you to join; Steam will update your game.

How dependable is My Server Name for staying online?

Currently offline, My Server Name was last seen 6 days 7 hours ago. For the last 7 full days, 2 of 168 hours were online, giving 1% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on My Server Name?

With no fixed rhythm, My Server Name wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 7 hours ago.

How does My Server Name look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

What should you understand from the tags My Server Name carries?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): Build number: 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list My Server Name publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Server Name come up?

The Rust Data Lab lists that include My Server Name are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does My Server Name place?

The seven-day player-hours table has My Server Name at #15,349, in the top 69% of ranked servers.

What does the current player count on My Server Name tell you?

No live signal from My Server Name right now, which was last seen 6 days 7 hours ago. The past week gives an average of 0 players.

Connection

How can you connect to My Server Name?

In Rust, press F1 and enter client.connect 195.133.77.49:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166494
Build Build number: 166494.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.