Element card · group Modded · atomic number 16,837, its rank
Test Server
Offline 195.133.80.89:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Test Server?
The map on Test Server is procedural, made by the game.
How is Test Server configured, and what rules apply?
Nothing in the name of Test Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
In what location does Test Server sit?
Nothing about a region is published by Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 195.133.80.89:28015.
What Rust version does Test Server currently run?
Rust network protocol 2633 and build 165217 on Windows is what Test Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Test Server stay up, and how reliable is its uptime?
Test Server is not online at the moment; the last sighting was 28 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 30 September 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on Test Server, and at what time?
The record holds too few of Test Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 28 days 17 hours ago.
Lists and tags
How should you read the tags on Test Server?
These are the tags Test Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Test Server come up?
These themed Rust Data Lab lists carry Test Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does Test Server place?
The seven-day player-hours table has Test Server at #16,837, in the top 70% of ranked servers.
How full is Test Server right now?
Test Server is offline at the moment; the last sighting was 28 days 17 hours ago.
Connection
What steps get you onto Test Server?
In Rust, press F1 and enter client.connect 195.133.80.89:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.