Element card · group Modded · atomic number 15,998, its rank
TEST
Offline 195.138.91.141:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:49 UTC27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:20 UTC FW28d ago | 1 | – | 0.6 days | 1 |
| Mon 28 Sep, 23:59 UTC30d ago | 2 | held half | 2.8 days | 0 |
| Sat 26 Sep, 21:05 UTC33d ago | 2 | – | 2.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on TEST?
A procedural map of size 3,250 with seed 387396033 runs on TEST, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has TEST set, and what settings are in force?
The name of TEST carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does TEST sit?
There is no region on record for TEST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 195.138.91.141:28015.
On what Rust version does TEST operate?
Rust network protocol 2634 and build 166586 on Windows is what TEST uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is TEST for staying online?
TEST is not online at the moment; the last sighting was 26 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 26 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on TEST?
No next wipe can be predicted on TEST: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 27 days 14 hours ago the current world was made.
What does a typical wipe day on TEST involve?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.
Lists and tags
How should you read the tags on TEST?
These are the tags TEST makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does TEST come up?
These themed Rust Data Lab lists carry TEST: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What position does TEST hold among Rust servers?
The seven-day player-hours table has TEST at #15,998, in the top 70% of ranked servers.
How many players does TEST have at the moment?
No live signal from TEST right now, which was last seen 26 days 10 hours ago.
Getting on
What steps get you onto TEST?
You can connect by pressing F1 in Rust and entering client.connect 195.138.91.141:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.