Element card · group Modded · atomic number 15,709, its rank
Sperrzone Staging Test
Offline 195.201.109.240:28035 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 06:52 UTC34d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Sperrzone Staging Test?
Sperrzone Staging Test runs a procedural map of size 3,000 with seed 1; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has Sperrzone Staging Test set, and what settings are in force?
No gather rate appears in the name of Sperrzone Staging Test. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.
Server facts
In what location does Sperrzone Staging Test sit?
There is no region on record for Sperrzone Staging Test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 195.201.109.240:28035.
Which Rust version is Sperrzone Staging Test on?
Rust network protocol 2633 and build 165590 on Linux is what Sperrzone Staging Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Sperrzone Staging Test stay online?
Right now Sperrzone Staging Test is offline, with its last appearance 34 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 24 September 2026, Rust Data Lab saw it for the first time.
Wipe days
When does Sperrzone Staging Test wipe, and how often?
Too few wipes are on record for Sperrzone Staging Test to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 34 days 17 hours ago the current world was made.
On Sperrzone Staging Test, what happens when wipe day arrives?
At their busiest, recent wipes averaged 2 players. 2 hours after the latest wipe, the crowd peaked.
Where it appears
What should you understand from the tags Sperrzone Staging Test carries?
These are the tags Sperrzone Staging Test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165590 (Build): It runs build 165590; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Sperrzone Staging Test come up?
These themed Rust Data Lab lists carry Sperrzone Staging Test: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How does Sperrzone Staging Test compare with other servers in the rankings?
Sperrzone Staging Test sits at #15,709 for seven-day player hours, placing it in the top 71% of ranked servers.
How full is Sperrzone Staging Test right now?
Sperrzone Staging Test is offline at the moment; the last sighting was 34 days 12 hours ago.
Connection
What is the way to join Sperrzone Staging Test?
You can connect by pressing F1 in Rust and entering client.connect 195.201.109.240:28035, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/sperrzone.
