Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h82 Sampled every 5 min

Element card · group Modded · atomic number 15,272, its rank

(Wunders) Walking Dead | Zombie Survival

Online 195.201.167.33:28015 checked 1h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 250 0% full Room to join
7-day average0peak 1
Rank · atomic number#15,272top 69%
Last wipe26d agono schedule published
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:07 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on (Wunders) Walking Dead | Zombie Survival?

A procedural map of size 3,000 with seed 27463635 runs on (Wunders) Walking Dead | Zombie Survival, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on (Wunders) Walking Dead | Zombie Survival?

Nothing in the name of (Wunders) Walking Dead | Zombie Survival gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

Which location is (Wunders) Walking Dead | Zombie Survival based in?

No region is published by (Wunders) Walking Dead | Zombie Survival. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 195.201.167.33:28015.

What Rust version does (Wunders) Walking Dead | Zombie Survival currently run?

Rust network protocol 2635 and build 168909 on Linux is what (Wunders) Walking Dead | Zombie Survival uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does (Wunders) Walking Dead | Zombie Survival stay online?

Right now, (Wunders) Walking Dead | Zombie Survival is reachable. The uptime it reports suggests it restarted roughly 1 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is (Wunders) Walking Dead | Zombie Survival known for smooth running?

The last 48 hours show an average of 59 server fps and a minimum of 49. The maximum entity count was 49,523, covering buildings, deployables and all else in the world. The highest memory usage was 1,801 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does (Wunders) Walking Dead | Zombie Survival wipe, and how often?

Wiping once a month with the force wipe is what (Wunders) Walking Dead | Zombie Survival does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 26 days 20 hours ago.

What does a typical wipe day on (Wunders) Walking Dead | Zombie Survival involve?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 14 hours in.

Tags, lists

Which meanings sit behind the tags on (Wunders) Walking Dead | Zombie Survival?

The game's server browser reads the tags (Wunders) Walking Dead | Zombie Survival publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): Player slots: 250; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does (Wunders) Walking Dead | Zombie Survival come up?

You will find (Wunders) Walking Dead | Zombie Survival on the following Rust Data Lab lists: Modded Rust servers, measured and Rust servers named for zombies. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does (Wunders) Walking Dead | Zombie Survival compare with other servers in the rankings?

(Wunders) Walking Dead | Zombie Survival sits at #15,272 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does (Wunders) Walking Dead | Zombie Survival have at the moment?

At the moment (Wunders) Walking Dead | Zombie Survival has 0 of its 250 slots filled. Averaged over the past week: 0 players, peaking at 1.

Connection

How can you connect to (Wunders) Walking Dead | Zombie Survival?

You can connect by pressing F1 in Rust and entering client.connect 195.201.167.33:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp250
Max players Player slots: 250.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.