Rust Data LabData lab · live
Live readings Servers11,770 Players75,264 Populated3,495 Fresh wipes · 3h241 Sampled every 5 min

Element card · group Modded · atomic number 12,917, its rank

IKS[211 Devblog]

Offline 195.211.99.82:27015 checked 13d ago

modded
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#12,917top 60%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 36
    ShockRust | Blue | NoLimit no group limit · 150 on average 36/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 71
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 71/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 30
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 30/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 74
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 74/ 700
  6. 6 Ru RustSpain.com … 293
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 293/ 310

Quick answers

from the figures on this page

Map and rules

How is IKS[211 Devblog] configured, and what rules apply?

The name of IKS[211 Devblog] carries no gather rate. The server publishes no limit on group size. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Anti-cheat is off: Valve's VAC.

About the server

Which location is IKS[211 Devblog] based in?

No region is published by IKS[211 Devblog]. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 195.211.99.82:27015 is the address it uses.

Which Rust version is IKS[211 Devblog] on?

Rust network protocol 2164 on Windows is what IKS[211 Devblog] uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does IKS[211 Devblog] stay up, and how reliable is its uptime?

Currently offline, IKS[211 Devblog] was last seen 13 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 14 October 2026.

Wipe schedule

What is the wiping pattern on IKS[211 Devblog]?

Too few wipes are on record for IKS[211 Devblog] to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 17 days ago the current world was made.

Where it appears

What should you understand from the tags IKS[211 Devblog] carries?

The game's server browser reads the tags IKS[211 Devblog] publishes, which are mp10 (Max players): Player slots: 10; v2164 (Protocol): Protocol 2164 is required; join only if your game matches it; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Because plugins or settings change the game, it is filed under Modded; hb68d7370 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it; stok (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does IKS[211 Devblog] come up?

You will find IKS[211 Devblog] on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded.

Population

Against other Rust servers, where does IKS[211 Devblog] place?

IKS[211 Devblog] sits at #12,917 for seven-day player hours, placing it in the top 60% of ranked servers.

How full is IKS[211 Devblog] right now?

No live signal from IKS[211 Devblog] right now, which was last seen 13 days 10 hours ago.

Connection

What is the way to join IKS[211 Devblog]?

Open the console with F1 in Rust and type client.connect 195.211.99.82:27015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players Player slots: 10.
v2164
Protocol Protocol 2164 is required; join only if your game matches it.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded Because plugins or settings change the game, it is filed under Modded.

Other

hb68d7370
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.
stok
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.