Rust Data LabData lab · live
Live readings Servers11,761 Players76,398 Populated3,723 Fresh wipes · 3h136 Sampled every 5 min

Element card · group Modded · atomic number 1,615, its rank

UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B

Online EU 195.26.231.233:28015 checked 9m ago

moddedcarbon
Join the experiment
Atomic mass · players now 16/ 120 13% full Room to join
7-day average4peak 27
Rank · atomic number#1,615top 7% · #640 in EU
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304014:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers, top 22% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Sat 3 OctMon 28 SepMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:11 UTC24d ago 2 – running 0
Mon 28 Sep, 23:35 UTC29d ago 9 halved by day 3 4.7 days 0
Mon 28 Sep, 17:02 UTC29d ago 8 – 0.3 days 0
Sun 27 Sep, 04:39 UTC31d ago 12 – 1.5 days 0
Sat 26 Sep, 21:54 UTC31d ago 12 – 0.3 days 0
Sat 26 Sep, 10:07 UTC32d ago 12 – 0.5 days 1
Fri 25 Sep, 21:06 UTC32d ago 12 – 0.5 days 0
Tue 22 Sep, 12:16 UTC36d ago 7 halved by day 2 3.4 days 1
Mon 21 Sep, 10:05 UTC37d ago 27 – 1.1 days 0
Wed 16 Sep, 06:27 UTC42d ago 50 halved by day 2 5.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru RustReborn.gg … 1,038
    RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 710 on average 1,038/ 1,000
  2. 2 Ra R2 - Aim train… 393
    R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 214 on average 393/ 475
  3. 3 Ru RustGames.gg |… 130
    RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 82 on average 130/ 400
  4. 4 Ba BATTLEFIELD x1… 110
    BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ EU · groups of 5 · 1e+06x · weekly · 74 on average 110/ 200
  5. 5 Ra R2 - Aim train… 55
    R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 35 on average 55/ 400
  6. 6 Be [EU] BekerMelk… 50
    [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average 50/ 75

Quick answers

from the figures on this page

Map and rules

What map is in play on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B runs a procedural map of size 6,000 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

What settings and rules apply on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

No gather rate appears in the name of UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B. You get up to 5 players per group. Play runs as minigames & battle royale, battle royale, Bedwars, parkour and arenas. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

Which location is UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B based in?

With its EU tag, UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B places itself in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 195.26.231.233:28015.

What Rust version does UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B currently run?

On Linux, UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B for staying online?

At the moment, UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B is online. The uptime it reports suggests it restarted roughly 33 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B known for smooth running?

In the last 48 hours, it averaged 252 server fps, with a low of 53. The maximum entity count was 13,809, covering buildings, deployables and all else in the world. Memory use peaked at 3,547 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B wipe, and how often?

There is no next wipe to predict for UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 22 hours ago.

What does a typical wipe day on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B involve?

Averaged across its recent wipes, the busiest point drew 6 players. 28 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 3.

Tags, lists

What should you understand from the tags UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B carries?

gmrust (Game mode): Standard Rust survival is the game here; mp120 (Max players): 120 is the slot count; ts5 (Group limit): Teams cap at 5 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Training for aim and PvP, with loot provided; ^i (Battlefield): High rates and kits for quick PvP; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon; EU (Europe): The server browser files it under Europe: that is the tag list UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B come up?

These themed Rust Data Lab lists carry UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B: EU Rust servers, measured, Modded Rust servers, measured, Aim training servers, measured live and Battlefield servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10.

Population

What position does UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B hold among Rust servers?

Seven-day player hours place UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B at #1,615 overall, #640 in Europe and in the top 7% of ranked servers.

How full is UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B right now?

At the moment UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B has 16 of its 120 slots filled. Averaged over the past week: 4 players, peaking at 27. Over 48 hours, the highest average fell at 19:00 UTC, at 21 players.

Getting on

What steps get you onto UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

You can connect by pressing F1 in Rust and entering client.connect 195.26.231.233:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/ewFePfA2Wk.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,^z,^y,^e,^d,^i,EU,gmrust,cs168909,ts5

Game

gmrust
Game mode Standard Rust survival is the game here.
mp120
Max players 120 is the slot count.
ts5
Group limit Teams cap at 5 players.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Gameplay

^e
Minigames The draw is minigames: arenas, Bedwars, parkour and others.
^d
Combat training Training for aim and PvP, with loot provided.
^i
Battlefield High rates and kits for quick PvP.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.