Element card · group Modded · atomic number 15,591, its rank
pllm-test
Offline 195.26.233.151:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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- 3 Re RETRO RUST #1 … 81
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4
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RustSpain.com | EU Main 31/ 200
- 5 Ru 404 RUST 2Х|ДЛ… 81
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6
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 17/ 1,000
Quick answers
from the figures on this pageSettings and map
What map is in play on pllm-test?
A procedural map runs on pllm-test, generated by the game.
What settings and rules apply on pllm-test?
No gather rate appears in the name of pllm-test. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is on, Valve's anti-cheat.
Server details
Which location is pllm-test based in?
No region is published by pllm-test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 195.26.233.151:28015.
What Rust version does pllm-test currently run?
On Linux, pllm-test is running Rust network protocol 2634 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.
Does pllm-test stay up, and how reliable is its uptime?
pllm-test is not online at the moment; the last sighting was 15 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 12 October 2026.
Wipes and resets
How often does a wipe happen on pllm-test, and at what time?
The record holds too few of pllm-test's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 15 days 19 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on pllm-test?
gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list pllm-test publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does pllm-test come up?
The Rust Data Lab lists that include pllm-test are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
Against other Rust servers, where does pllm-test place?
pllm-test sits at #15,591 for seven-day player hours, placing it in the top 71% of ranked servers.
What does the current player count on pllm-test tell you?
pllm-test is offline at the moment; the last sighting was 15 days 17 hours ago.
How to join
What is the way to join pllm-test?
In Rust, press F1 and enter client.connect 195.26.233.151:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.