Rust Data LabData lab · live
Live readings Servers11,834 Players79,225 Populated3,875 Fresh wipes · 3h158 Sampled every 5 min

Element card · group Modded · atomic number 15,405, its rank

Dimasichek25's server

Offline 195.49.149.41:28015 checked 38d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,405no region published
Last wipe68d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Dimasichek25's server?

The map on Dimasichek25's server is procedural, made by the game.

What settings and rules apply on Dimasichek25's server?

No gather rate appears in the name of Dimasichek25's server. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Dimasichek25's server sit?

There is no region on record for Dimasichek25's server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 195.49.149.41:28015.

Which Rust version is Dimasichek25's server on?

Rust network protocol 2632 and build 161125 on Windows is what Dimasichek25's server uses. The protocol must match for you to join; Steam will update your game.

How dependable is Dimasichek25's server for staying online?

Currently offline, Dimasichek25's server was last seen 38 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 19 September 2026.

Wipe days

When does Dimasichek25's server wipe, and how often?

The record holds too few of Dimasichek25's server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 68 days 2 hours ago the current world was made.

Lists and tags

What should you understand from the tags Dimasichek25's server carries?

These are the tags Dimasichek25's server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2632 (Protocol): The server runs protocol 2632, so your game needs the same version; cs161125 (Build): The game build is 161125; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Dimasichek25's server come up?

These themed Rust Data Lab lists carry Dimasichek25's server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Dimasichek25's server place?

Dimasichek25's server sits at #15,405 for seven-day player hours, placing it in the top – of ranked servers.

What does the current player count on Dimasichek25's server tell you?

The last recorded sighting of Dimasichek25's server was 38 days 5 hours ago, and it is offline now.

Connection

What is the way to join Dimasichek25's server?

In Rust, press F1 and enter client.connect 195.49.149.41:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2
Max players It has 2 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2632
Protocol The server runs protocol 2632, so your game needs the same version.
cs161125
Build The game build is 161125.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.