Rust Data LabData lab · live
Live readings Servers11,704 Players60,571 Populated3,281 Fresh wipes · 3h172 Sampled every 5 min

Element card · group Modded · atomic number 1,591, its rank

PantiNet pn-1

Online 195.58.55.141:38115 checked 13m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 105 0% full Room to join
7-day average6peak 256
Rank · atomic number#1,591top 7%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02040608001:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak98players, last three wipes

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 98, 3 hours in, with 1 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 13:14 UTC2d ago 98+1 queue – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Ru 404 RUST 2Х|ДЛ… 10
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  6. 6 Ru RustSpain.com … 188
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Quick answers

from the figures on this page

Map and rules

What map is in play on PantiNet pn-1?

The map on PantiNet pn-1 is procedural, made by the game.

How is PantiNet pn-1 configured, and what rules apply?

Nothing in the name of PantiNet pn-1 gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is off, Valve's anti-cheat.

Server details

Which location is PantiNet pn-1 based in?

Nothing about a region is published by PantiNet pn-1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 195.58.55.141:38115 is the address it uses.

On what Rust version does PantiNet pn-1 operate?

On Linux, PantiNet pn-1 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does PantiNet pn-1 stay online?

At the moment, PantiNet pn-1 is online. For the last 5 full days, 65 of 120 hours were online, giving 54% uptime. The first sighting by Rust Data Lab was on 24 October 2026.

Wipe days

What is the wiping pattern on PantiNet pn-1?

PantiNet pn-1's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 11 hours ago the current world was made.

What does a typical wipe day on PantiNet pn-1 involve?

Recent wipes on average reached 98 players at their busiest. With 1 more waiting in the queue, the crowd on the latest wipe peaked 3 hours after the wipe.

Lists and tags

Which meanings sit behind the tags on PantiNet pn-1?

These are the tags PantiNet pn-1 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp105 (Max players): It has 105 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does PantiNet pn-1 appear in?

The Rust Data Lab lists that include PantiNet pn-1 are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, where does PantiNet pn-1 place?

The seven-day player-hours table has PantiNet pn-1 at #1,591, in the top 7% of ranked servers.

What does the current player count on PantiNet pn-1 tell you?

PantiNet pn-1 currently shows 0 players across 105 slots. Averaged over the past week: 6 players, peaking at 256. Peak time in the past 48 hours: 03:00 UTC, when the average was 10 players.

Getting on

What steps get you onto PantiNet pn-1?

In Rust, press F1 and enter client.connect 195.58.55.141:38115. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp105,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp105
Max players It has 105 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.