Rust Data LabData lab · live
Live readings Servers11,695 Players53,611 Populated3,212 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Modded · atomic number 10,278, its rank

Satora12

Offline 195.62.36.144:28015 checked 3d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,278top 46%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 22:04 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 187
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  4. 4 Ru 404 RUST 2Х|ДЛ… 75
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  5. 5 Ru RustSpain.com … 10
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  6. 6 Ru 404 RUST 2Х|ДЛ… 22
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Quick answers

from the figures on this page

Settings and map

What map is in play on Satora12?

A procedural map runs on Satora12, generated by the game.

How is Satora12 configured, and what rules apply?

No gather rate appears in the name of Satora12. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

What region hosts Satora12?

Nothing about a region is published by Satora12. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 195.62.36.144:28015.

Which Rust version is Satora12 on?

Rust network protocol 2635 and build 168909 on Windows is what Satora12 uses. The protocol must match for you to join; Steam will update your game.

How reliably does Satora12 stay online?

Right now Satora12 is offline, with its last appearance 3 days 10 hours ago. For the last 4 full days, 9 of 96 hours were online, giving 9% uptime. It first appeared to Rust Data Lab on 24 October 2026.

Wipe days

What is the wiping pattern on Satora12?

Too few wipes are on record for Satora12 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 4 days 11 hours ago.

What does a typical wipe day on Satora12 involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

How should you read the tags on Satora12?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Satora12 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Satora12 appear in?

The Rust Data Lab lists that include Satora12 are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

How does Satora12 compare with other servers in the rankings?

Satora12 sits at #10,278 for seven-day player hours, placing it in the top 46% of ranked servers.

What does the current player count on Satora12 tell you?

No live signal from Satora12 right now, which was last seen 3 days 10 hours ago. A seven-day sample gives 0 players on average and 1 at the top.

How to join

What steps get you onto Satora12?

You can connect by pressing F1 in Rust and entering client.connect 195.62.36.144:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.