Rust Data LabData lab · live
Live readings Servers11,899 Players104,128 Populated4,035 Fresh wipes · 3h421 Sampled every 5 min

Element card · group Modded · atomic number 15,401, its rank

Volt

Offline 195.62.52.54:25567 checked 40d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#15,401no region published
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 199
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  4. 4 Ru 404 RUST 2Х|ДЛ… 80
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  6. 6 Ru RustSpain.com … 348
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Quick answers

from the figures on this page

Settings and map

What map is in play on Volt?

A procedural map of size 3,000 with seed 1337 runs on Volt, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Volt configured, and what rules apply?

No gather rate appears in the name of Volt. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

In what location does Volt sit?

There is no region on record for Volt. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 195.62.52.54:25567.

What Rust version does Volt currently run?

On Linux, Volt is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Volt stay online?

Right now Volt is offline, with its last appearance 40 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 19 September 2026.

Wipe days

What is the wiping pattern on Volt?

Volt's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 days 11 hours ago.

Tags, lists

Which meanings sit behind the tags on Volt?

These are the tags Volt makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Player slots: 150; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Volt appear in?

The Rust Data Lab lists that include Volt are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does Volt compare with other servers in the rankings?

Volt sits at #15,401 for seven-day player hours, placing it in the top – of ranked servers.

What does the current player count on Volt tell you?

No live signal from Volt right now, which was last seen 40 days 9 hours ago.

Connection

How can you connect to Volt?

Open the console with F1 in Rust and type client.connect 195.62.52.54:25567. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players Player slots: 150.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.