Element card · group Modded · atomic number 6,058, its rank
Name of Server as Shown on the Client Server List
Offline 196.176.70.77:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 14:48 UTC4d ago | 1 | – | running | 1 |
| Sat 24 Oct, 10:03 UTC5d ago | 1 | – | 1.2 days | 0 |
| Thu 22 Oct, 15:37 UTC7d ago | 1 | – | 1.8 days | 1 |
| Tue 20 Oct, 11:21 UTC9d ago | 1 | – | 2.2 days | 0 |
| Mon 12 Oct, 09:02 UTC17d ago | 1 | held half | 8.1 days | 1 |
| Sat 10 Oct, 19:56 UTC18d ago | 1 | – | 1.5 days | 1 |
| Mon 5 Oct, 12:26 UTC24d ago | 1 | held half | 5.3 days | 1 |
| Thu 1 Oct, 20:36 UTC FW27d ago | 1 | held half | 3.7 days | 0 |
| Wed 30 Sep, 21:10 UTC28d ago | 1 | – | 1 days | 0 |
| Wed 30 Sep, 14:42 UTC29d ago | 1 | – | 0.3 days | 0 |
| Tue 29 Sep, 13:19 UTC30d ago | 1 | – | 1.1 days | 0 |
| Sat 26 Sep, 09:24 UTC33d ago | 1 | held half | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Name of Server as Shown on the Client Server List?
The map on Name of Server as Shown on the Client Server List is procedural, made by the game.
What rules has Name of Server as Shown on the Client Server List set, and what settings are in force?
Nothing in the name of Name of Server as Shown on the Client Server List gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts Name of Server as Shown on the Client Server List?
There is no region on record for Name of Server as Shown on the Client Server List. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 196.176.70.77:28015.
What Rust version does Name of Server as Shown on the Client Server List currently run?
Rust network protocol 2635 and build 168909 on Windows is what Name of Server as Shown on the Client Server List uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Name of Server as Shown on the Client Server List stay up, and how reliable is its uptime?
Currently offline, Name of Server as Shown on the Client Server List was last seen 42 hours ago. It was online for 43 of 168 hours in the last 7 full days, which is 26% uptime. It first appeared to Rust Data Lab on 23 September 2026.
Wipe days
What is the wiping pattern on Name of Server as Shown on the Client Server List?
With no fixed rhythm, Name of Server as Shown on the Client Server List wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 4 days 3 hours ago.
How does Name of Server as Shown on the Client Server List look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Where it appears
Which meanings sit behind the tags on Name of Server as Shown on the Client Server List?
gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Name of Server as Shown on the Client Server List publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Name of Server as Shown on the Client Server List appear in?
You will find Name of Server as Shown on the Client Server List on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, where does Name of Server as Shown on the Client Server List place?
The seven-day player-hours table has Name of Server as Shown on the Client Server List at #6,058, in the top 27% of ranked servers.
What does the current player count on Name of Server as Shown on the Client Server List tell you?
No live signal from Name of Server as Shown on the Client Server List right now, which was last seen 42 hours ago. A seven-day sample gives 1 players on average and 1 at the top. Over 48 hours, the highest average fell at 20:00 UTC, at 1 players.
Connection
What is the way to join Name of Server as Shown on the Client Server List?
In Rust, press F1 and enter client.connect 196.176.70.77:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.