Rust Data LabData lab · live
Live readings Servers11,743 Players57,957 Populated3,448 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Modded · atomic number 15,947, its rank

Zach Private Server

Offline 197.245.2.15:28015 checked 20d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,947top 72%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 70
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  4. 4 Ru RustSpain.com … 19
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  5. 5 Ru 404 RUST 2Х|ДЛ… 64
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Quick answers

from the figures on this page

Map and rules

What map is in play on Zach Private Server?

The map on Zach Private Server is procedural, made by the game.

How is Zach Private Server configured, and what rules apply?

Nothing in the name of Zach Private Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does Zach Private Server sit?

Nothing about a region is published by Zach Private Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 197.245.2.15:28015 is the address it uses.

Which Rust version is Zach Private Server on?

On Windows, Zach Private Server is running Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Zach Private Server stay online?

Currently offline, Zach Private Server was last seen 20 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 6 October 2026.

Wipe schedule

What is the wiping pattern on Zach Private Server?

The record holds too few of Zach Private Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 25 days 8 hours ago the current world was made.

Lists and tags

What should you understand from the tags Zach Private Server carries?

The game's server browser reads the tags Zach Private Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): It runs build 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Zach Private Server appear in?

The Rust Data Lab lists that include Zach Private Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Zach Private Server place?

The seven-day player-hours table has Zach Private Server at #15,947, in the top 72% of ranked servers.

What does the current player count on Zach Private Server tell you?

The last recorded sighting of Zach Private Server was 20 days 13 hours ago, and it is offline now.

How to join

What steps get you onto Zach Private Server?

You can connect by pressing F1 in Rust and entering client.connect 197.245.2.15:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166494
Build It runs build 166494.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.