Rust Data LabData lab · live
Live readings Servers11,594 Players33,825 Populated2,852 Fresh wipes · 3h65 Sampled every 5 min

Element card · group Modded · atomic number 15,398, its rank

Poontoopia

Offline 198.100.158.52:28080 checked 14d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,398top 71%
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 16:40 UTC38d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Poontoopia?

Poontoopia runs a procedural map of size 3,724 with seed 1796639377; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Poontoopia?

No gather rate appears in the name of Poontoopia. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Poontoopia?

Nothing about a region is published by Poontoopia. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 198.100.158.52:28080.

On what Rust version does Poontoopia operate?

On Windows, Poontoopia is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Poontoopia stay up, and how reliable is its uptime?

Currently offline, Poontoopia was last seen 14 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 19 September 2026.

Wipe days

When does Poontoopia wipe, and how often?

The record holds too few of Poontoopia's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 38 days 12 hours ago the current world was made.

What does a typical wipe day on Poontoopia involve?

Recent wipes on average reached 1 players at their busiest. 1 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on Poontoopia?

The game's server browser reads the tags Poontoopia publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Poontoopia appear in?

These themed Rust Data Lab lists carry Poontoopia: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How does Poontoopia compare with other servers in the rankings?

The seven-day player-hours table has Poontoopia at #15,398, in the top 71% of ranked servers.

What does the current player count on Poontoopia tell you?

The last recorded sighting of Poontoopia was 14 days 22 hours ago, and it is offline now.

Connection

What is the way to join Poontoopia?

In Rust, press F1 and enter client.connect 198.100.158.52:28080. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.